On Sunday, at the season opener of
Dungeonmaster, I saw
aimegame before the show, among others. When I asked what she'd been doing, she said, "Racing go-karts!" and invited me to join her and some friends on the track on Monday. I'd been feeling a little under-socialized, so last night I headed out to
Torrance to race.
It was my first time in a go-kart, but I acquitted myself well.
aimegame had yelled that the only thing I had to do was "GO FAST," and I took it to heart, barreling into turns and sliding all over the damn place. It turns out that my previous experience with drifting in Mario Kart was incorrect: in fact, sliding around curves makes you go slower, rather than giving you a burst of glowing speed. On the other hand, skidding around a corner takes less time than crashing into the corner, and my drifiting kept me from a race-stopping collision with the barriers several times. Though I was in the basement among eight racers in my first match, the second, when it was just the three of us, I managed to eke out second place over
aimegame.
What I didn't expect was the toll it would take on my arms. I know I don't have the greatest upper body strength, but after the races, my arms were trembling, and it hurt to lift things, which was a bit much, even for me. It certainly didn't feel like I was overstressing myself while I was racing, but there was a decent amount of adrenaline. Whether the steering actually did require more work than I'd realize, or the rush of speed had simply caused me to grip the wheel too tightly for too long, my arms were wrecked. Between that and some bumping around in the cart that left my back and sides a bit sore, I've been feeling the kart all day.
I'm probably going to join them again, but I might need to work more on my push-ups before then.
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