I follow
Live Granades because, although I don't go to the IFMud much anymore, I spent a lot of time there, and really liked Stephen, and even spent some time on vacation with him and Misty. Mostly, I like looking at the pictures of their kids and Misty's craftwork.
But
this is a seriously great post:So to recap: a game intended to be religious was changed by its first disciple so that access to the religion involved either money or being famous. Possible responses include subverting it within or declaring a reformation and forking the project. Sound familiar?
Seriously
go read it.
Stephen says later:You want to know why I care about games? This is why. Chain World has spawned arguments about the greater meaning of games and how they reflect the wider world. Leave aside arguments about whether games are art or not. Games like Chain World have something to say about our lives.
Of the people I read talking about videogames, I really do think that
Auntie Pixelante is the most insightful and radical. At a time when the "industry" is obsessed with making sure that videogames are "mature" while remaining juvenile, Anna Anthropy steps up to show what you can do when you're really at peace with the role of sex (even supposedly deviant sex) in a functioning human's life. Recently,
Craft and Punishment closely examined the relationship between game maker and game player and the BDSM participants. And
Beyond Indie, presented at this year's Game Developers Conference proclaims:the promise of tools like game maker-that let anyone make a game with no professional or programming experience-and the cheap broadband internet that allows them to distribute their games without a publisher is GAMES MADE BY EVERYONE FOR EVERYONE, not games by the same small handful of nerds for the same nerds to play.
Geek Feminism points out that the father of the first true videogame console, one that used a microprocessor specifically to play games, was
Jerry Lawson, a black engineer. I knew about the
Fairchild Channel F from my Encyclopedia of Game Machines, but while the importance of the machine is mentioned, Lawson isn't. (The space is saved for the head of Fairchild,
Gordon Moore.)
Just a few cool things in videogames recently.
This journal has moved to
Dreamwidth. Entry originally posted at
http://tablesaw.dreamwidth.org/475409.html.
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