Jun 05, 2009 21:01
So, Tierkries.
I've gotten to the point that I know I'll never finish the game. I just realized I missed Namna, so no 108 stars for me. The game isn't nearly good enough for me to start over just for that, so I'm done. Raurohenga was just opened up, but I haven't stepped foot in it.
The game itself isn't bad. The characters are mostly likable and the gameplay is good enough. My main problem with it is the four battle character limit. This in itself isn't a terrible thing but there are a few tendencies of the game that make it really aggravating.
Like usual, there's an enormous cast of characters to choose from. Personally, in the previous games in the series I liked to take one or two people I'm attached to and rotate some others in the remaining spots. Tierkries, however, adamantly discourages this by not only the aforementioned limit on party characters, but by forcing you to take another 1-2 characters on each mission leaving you with, at most, one party slot with which to put a character of your choosing. Worse off, the characters they force on you lack diversity, so that last slot usually has to go to a healing sort.
I rather dislike that you can purchase weapons rather than the traditional Suikoden system of weapon upgrades. Tierkries' equipment system ends up homogenizing the majority of the cast to the point that there is no distinctions between characters of a specific type.
As a standalone game it's not too bad. Nothing great, but a solid game. If you take into account the series it claims to be a part of, it just doesn't stack up. As ambiguous and subjective as this sounds, so many things about the game lack the feel of a Suikoden game that I have a hard time remembering that it's supposed to be part of an existing series.