SMT3: Nocturne

Aug 14, 2010 14:00

I finally got a copy of SMT3: Nocturne. I'm not very far - I just finished the hospital and defeated Forneus. It's fun! But even on hard mode it's pretty easy... I guess it's because I know the Press Turn / 1 More! system back to front from all the Persona games I've been playing.

It's very cyberpunk, though. I really like the style.

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onyxstraten August 15 2010, 01:30:02 UTC
Don't worry. It gets much harder. :p Let's see how easy you say it is when you face the Matador.

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sylf August 15 2010, 02:17:29 UTC
So far the bosses have been pretty straightforward. Forneus was even easier on Hard than he was on Normal...

Some of the random encounters, though... yikes! I had a random encounter with *7* baddies. And they got to act first. That scared the crap out of me. *laughs*

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onyxstraten August 15 2010, 02:43:03 UTC
Yeah, the game starts out fairly easy, then in true Megaten form, the difficulty curve just shoots up.

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sylf August 15 2010, 05:26:51 UTC
I went into the network tunnels thing (through the cylinder) and yeah, I pretty much experienced exactly what you described - icky random battles strung together and boss fights where I just had the wrong party to start and couldn't recover after the first turn of exploited weaknesses.

It's fun when I get through it, though!

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alessar August 15 2010, 06:32:35 UTC
kekekekekeke exactly what I was thinking.

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deckardmagnus August 15 2010, 06:58:11 UTC
Heheheheheh.... ahhh, Matador. Yes, let us know how that goes, Sylf. :)

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