Sometimes superstition is the weapon you need to use against depression. While I've been fine drowning myself in endless f2p games like gachas and digital TCGs (which are also sort of gacha-like, come to think of it), I've been letting games pile up in the backlog, especially with the slew of holiday giftings I've gotten from friends.
Then I noticed on
my Backloggery that I had 666 games unfinished on Steam.
That naturally could not stand, even if Valve is ostensibly Satan. So I looked through what I had been gifted, grabbed something that seemed rather light and workable, and hammered through it.
Donut County is a relatively new indie game, came out in August of this year, about donuts.
wait, no. It's about that thing that makes donuts what they are. It's a game about holes. And naturally, anybody who orders a donut gets a hole, right?
In Donut County, you are the hole, a tiny little pit in the ground that slides around casually, sucking in rocks and grass and wadded up paper, getting progressively bigger as you do so. Then you can suck in crates, and tables... then people, buildings, the landscape, until you've left a vacant lot where a house once was. And then you repeat. Where does all this junk go? About 999ft underground, where most of the titular town of Donut County lies in shambles, subsumed by this hole and trying to get someone to confess to who did it.
Basically, it's Katamari Damacy, but with sucking things up into the planet's core instead of shooting them into space, set in a surprisingly Animal Crossing-esque world (what with its only one human and quirky animal cast, plus a healthy dose of Simlish 'voice acting'). Granted, it was only really made by a handful of people, so it's nowhere near as intricate or fleshed out as Katamari is... but it doesn't really need to be. It's not a AAA game, it's an indie title made with a lot of love and attention to detail, and quite honestly, if this came out for the PS2 instead of Katamari? It would have gone over just as well.
This year, admittedly, was a good year for indie games. I haven't given new stuff enough love and probably never actually will. But I've seen this on a few 'best of' lists alongside my personal choice Obra Dinn, and I have to say, if you're okay with the overall length of the game (I beat it in about 2 hours) then it's absolutely worth the price.
Just watch out for holes.
Crossposted from Dreamwidth. Original at
https://swordianmaster.dreamwidth.org/117417.html