Strengths/Weaknessessun_darknessMarch 13 2009, 06:38:21 UTC
Character Strengths, Flaws, and Weaknesses:
-Allergic to Injury poisons, particularly Strainweed. In RP situations, will always be unable to resist these poisons. Strainweed causes a violent allergic reaction which involves him not being able to breathe properly for a short period of time or until the antidote is administered. Can allow himself to be affected by Truth Serum as well.
-Thin-blooded and accustomed to warmer climates. If the temperature gets too cold, he suffers for it. Manifests as an RPed weakness to Ice jutsu.
-If he tells someone something, it is true. Period. It may have hidden meaning, be shrouded in vagueness, deliberately misleading, or not the full truth, but it is true. Anyone with the ability to scan thoughts or sense motives (i.e. other Ghost Walkers or Demonic Ancestry) would be able to tell.
-Though he can disguise himself, he still had a few odd quirks that place him as something else. In RP situations, bruises rapidly but not easily and doesn't bleed easily, and heals slightly quicker. His voice is toned very specifically as well, and unless he takes the time to disguise it he has an untraceable accent.
-Weak to all forms of 'evil' energy, be it from Demonic Ancestry, Cursed Seals, or demons.
-Remember Marty McFly's reaction to being called a chicken in Back to the Future? Yeah, that's how Enzan reacts to being called a liar, except Marty McFly didn't have a glowing sword and ninja powers. People get one shot in this vein and then they're supposed to learn better. Or else.
-Don't expect him to trust your character unless he likes them.
-Unable to form psychic barriers of any kind, or to have them placed in his mind. Thus, is incapable of blocking psychics in any way, shape, or form.
All jerkass tendencies exhibited are the nature of the character, not the player. Yes, this is a 'keep IC and OOC separate' notice. Yes, I do feel it's needed.
-Allergic to Injury poisons, particularly Strainweed. In RP situations, will always be unable to resist these poisons. Strainweed causes a violent allergic reaction which involves him not being able to breathe properly for a short period of time or until the antidote is administered. Can allow himself to be affected by Truth Serum as well.
-Thin-blooded and accustomed to warmer climates. If the temperature gets too cold, he suffers for it. Manifests as an RPed weakness to Ice jutsu.
-If he tells someone something, it is true. Period. It may have hidden meaning, be shrouded in vagueness, deliberately misleading, or not the full truth, but it is true. Anyone with the ability to scan thoughts or sense motives (i.e. other Ghost Walkers or Demonic Ancestry) would be able to tell.
-Though he can disguise himself, he still had a few odd quirks that place him as something else. In RP situations, bruises rapidly but not easily and doesn't bleed easily, and heals slightly quicker. His voice is toned very specifically as well, and unless he takes the time to disguise it he has an untraceable accent.
-Weak to all forms of 'evil' energy, be it from Demonic Ancestry, Cursed Seals, or demons.
-Remember Marty McFly's reaction to being called a chicken in Back to the Future? Yeah, that's how Enzan reacts to being called a liar, except Marty McFly didn't have a glowing sword and ninja powers. People get one shot in this vein and then they're supposed to learn better. Or else.
-Don't expect him to trust your character unless he likes them.
-Unable to form psychic barriers of any kind, or to have them placed in his mind. Thus, is incapable of blocking psychics in any way, shape, or form.
All jerkass tendencies exhibited are the nature of the character, not the player. Yes, this is a 'keep IC and OOC separate' notice. Yes, I do feel it's needed.
Reply
Leave a comment