Rome wasn't built in a weekend

May 12, 2007 18:38

I bought myself a copy of CivCity: Rome in mid-April, but hadn't dared play it until I knew I had some proper free time to devote to it. This weekend, I've been finding out how wise that policy was!

Late-night gaming )

roma, classical receptions, weekends, roman cities, knowledge transfer, ca, roman history, roman urbanism, computer games, conferences, academia, rome

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dakegra May 12 2007, 22:11:28 UTC
So why didn't they do it?

time, effort involved, probably, coupled with the fact that for 99% of their target audience, they were close enough that no-one would notice the difference, sadly.

Game sounds intriguing, though I'm crap at such things. :-)

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strange_complex May 13 2007, 00:56:43 UTC
Yes, I'm sure that was much of it. I know these things come up pretty tight against their deadlines as it is, usually.

I'm definitely enjoying it. So far I haven't actually got to do any building of Rome, but rather worked my way through a series of missions either building from scratch or revitalising various cities in the empire. You concentrate on your own town, but get to do things like establish trading routes from it, and I think in some missions also defend it from attack.

Basically, exactly what I've always wanted in a computer game!

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megamole May 13 2007, 12:38:54 UTC
I believe I showed you Rome: Total Realism at some point, yesno?

(Though I always played the Pontics or Seleucids just so I could stuff the Romans).

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strange_complex May 13 2007, 12:50:56 UTC
I don't think you actually showed it to me on screen, but I do know about it. That's not really my kind of game, as I'm not much into fighting games. But I do appreciate the fact that people have put so much effort into creating an 'accurate' version, and I ought to have a proper look at it some time.

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edling May 14 2007, 16:30:01 UTC
R:TW is actually perfectly playable without doing any of the fighty bits at all- you can just press a button that automatically decides who wins a battle and play it entirely as a strategic game if you want- it quite possibly still isn't really your cup of tea, but it's probably a lot closer to the sort of thing you'd like than actually playing through all the battles.
I really ought to look at R:TR at some point, but I'm having too much fun with Medieval 2 at the moment.

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strange_complex May 14 2007, 16:58:13 UTC
Oh, I didn't know that about the battles. What a clever idea on the part of the game designers. I presume there is actually quite a lot to it apart from battles, then? I'd assumed it was mainly that from what I'd heard that.

Well, I may give it a go some time, but I'm afraid I am too busy trying to nurture the good city of Crete to an appropriate level of sophistication at the moment!

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