OOC: ZOMG CARDS.

Jan 22, 2010 15:22

Pantera
Level 4
1600/1000
WIND/Warrior/Effect
Monsters destroyed by this card are returned to the opponent's deck. You may tribute up to two WIND-attribute monsters to special summon this monster. For each monster tributed, this monster gains the following effect: • 1: This card can attack twice per Battle Phase. • 2: Increase this card's original ATK by 700.

Emissary of the Panther King
Level 4
1500/1000
WIND/Warrior/Effect
When this card is Normal Summoned, add 1 "Pantera" Monster Card in your deck to your hand. The deck is then shuffled.

Vassal of the Panther King
Level 2
800/300
WIND/Warrior/Effect
When this monster is tributed to Special Summon "Pantera", pay 1000 life points. This monster counts as two monsters for the Special Summon of "Pantera".

Daemon's Samurai
Level 4
1900/1300
WIND/Fiend/Effect
When this monster attacks and destroys a monster as a result of battle, inflict 300 damage for each Wind monster on your field.

Jet Swordsman
Level 4
2100/400
WIND/Machine/Effect
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by sending 1 card from your hand to the graveyard when you draw this card.

Avenging Bushi - Semi-Limited
Level 3
1500/1000
WIND/Warrior/Effect
When the opponent has at least 2 monsters on their side of the field, you can Special Summon this card from your hand. If this card is tributed or sent to the graveyard to Special Summon a monster (including Fusion Summon and Synchro Summon), take 1000 points of damage. Once, when this card is in the graveyard, you can send 1 card from your hand to the graveyard to draw 1 card. Afterwards, take 1000 points of damage.

Pantera - Diablo de la Tempestad
Level 10
3000/1000
WIND/Warrior/Effect
This card cannot be normal summoned or set. This card cannot be Special Summoned except by tributing 1 "Pantera" that had two monster tributed to summon it. When this card destroys the opponent's monster as a result of battle, return all monsters on the field besides this card to their owner's decks deck. The deck is then shuffled. You can discard 1 WIND-attribute monster from your hand to negate the activation of a Spell or Trap card effect that would target this monster and destroy that card. When this card is destroyed and sent to the graveyard, you can pay 1000 life points to special summon 1 "Pantera" from your graveyard.

Killer Armed Dragon
Level 7
2800/1000
DARK/Dragon/Effect
This card's attribute is also treated as WIND in all areas of play. You may remove 3 monsters from your graveyard with the same Attribute as this card to Special Summon it from your hand. When this card is Summoned, destroy 1 card on the field.

Sonic the Hedgehog
Level 7
2400/1000
WIND/Beast-Warrior/Effect
If your opponent controls a monster, you can Advance Summon this card with 1 Release by paying 1000 life points. During each of your end phases, place 'Speed Counters' on this card equal to the amount of 'Speed Counters' placed on this card last turn +1. This card gains 100 ATK for each 'Speed Counter' on it. When this card would be destroyed, instead remove all 'Speed Counters' from it. For every 3 'Speed Counters' on this card, this card can attack once more per battle phase.

Storming Armed Dragon
Level 5
2400/1700
WIND/Dragon/Synchro/Effect
[1 Tuner Monster] + [1 or more non-tuner monster]
Once per turn, by sending 1 Monster Card from your hand to the Graveyard, destroy 1 face-up monster on your opponent's side of the field. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 WIND-attribute monster with a level equal to or lower than this monster from your hand or graveyard.

Sonic Dragon
Level 8
2800/2400
WIND/Dragon/Synchro/Effect
[1 Tuner Monster] + [1 or more non-tuner monster]
After this card battles a monster during your Battle Phase, you can pay 800 life points for this card to attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes half of the original ATK of this card. During each standby phase, place 1 'Speed Counter' on this card. Increase the ATK of each monster on your field by 100 for each 'Speed Counter'

Falcon General
Level 9
1900/2500
WIND/Winged-Beast/Effect
[1 Tuner] + [2 or more non-Tuner monsters]
This monster can attack 3 times in one Battle Phase.

Summon Storm
Normal Spell
Pay 800 life points. Special Summon 1 Level 4 or lower WIND-Attribute monster from your hand.

Solitude of the King - Limited
Normal Spell
Activate only if you control 1 "Pantera" and at least 1 other monster. Destroy all monsters you control and Special Summon 1 "Pantera - Diablo de la Tempestad" from your hand or deck, ignoring Summoning Conditions.

Fang of the Panther King
Equip Spell
Equip only to a "Pantera" monster. Increase the equipped monster's ATK by 800. When the equipped monster would be destroyed, destroy this card instead. When the equipped monster is released to Special Summon a "Pantera" monster, you may equip this card to that monster.

Storm Patrol - Semi-Limited
Normal Spell
Select 1 WIND monster in your graveyard and 1 WIND monster in your hand or on your side of the field. Remove both monsters from play and draw 2 cards.

Tornado Shield - Semi-Limited
Counter Trap
Activate only when an opponent's monster declares an attack. Pay 500 Life Points. Negate the attack of that 1 monster. Then, add 1 Level 4 or lower WIND monster from your Deck to your hand.

Wind Signal
Normal Trap
Activate only when a monster on your side of the field is destroyed by battle and sent to the Graveyard. Special Summon 1 Level 4 or lower WIND-attribute monster from your hand or Deck.
 
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