Please give us a personal history of your character's life and explain to us in detail how they grow and develop over the course of their canon:
Kay was born in 2001 to Byrne Faraday and an unnamed mother, and was introduced to her father's best friend, Tyrell Badd, before she was even a day old. It was an unremarkable birth to a loving family, and Kay had a relatively normal childhood-- until she was ten, the only event of particular note is that her mother died when she was very young. It didn't seem to affect Kay's later development to any great extent.
Faraday and Badd were partners in justice, Faraday as a prosecutor (in the Ace Attorney way of prosecutors, people who boss around the police and run the crime scene investigations) and Badd as the homicide detective he worked with. They were good friends, Badd taking on the role of uncle to little Kay, and were apparently a fairly successful team until the KG-8 incident. Cece Yew, a secretary at the Cohdopian embassy, tried to expose the smuggling ring that the powerful Amano Group was deeply involved with. She was murdered because of it, despite Badd's best efforts-- and despite Faraday's best efforts, Cece's murderer, Manny Coachen, was found innocent.
In the wake of the murder, Faraday and Badd met a woman named Calisto Yew, Cece's sister, and the three of them-- motivated by Cece's murder-- joined forces to become a great thief, the Yatagarasu, a raven with three legs, to steal the 'truth' from corrupted companies and expose the smuggling ring. Yew took up being a defense attorney and security advisor, to get inside information on their targets; Faraday stole, with the help of a dramatic costume and a little gadget; Badd cleaned up evidence as the detective in charge of the Yatagarasu case; and they released the dirt they found to the media, anonymously, with a calling card that was a color inversion of the card the smuggling ring used to order assassinations.
This carried on for three years, until they broke into the Cohdopian embassy-- and a man, Mack Rell, murdered a guard there. Faraday took up the role of prosecutor, Yew the defense, and Badd as a witness, though it was an open-and-shut case; Rell had been caught committing the murder on security camera. As was his apparent custom, Faraday brought ten-year-old Kay to the courthouse with him, so she could watch.
On the stand, Rell first claimed to be the Yatagarasu himself, then accused Faraday of being the Yatagarasu; this threw the court into an uproar, and into recess; Faraday dragged Rell off to yell at him, while papers were filed to transfer the position of prosecutor to someone who hadn't been accused of being involved in the crime.
During the recess, while her father and Rell were locked away in one of the two defendant lobbies-- Badd and Yew being in the other-- Kay made friends with the newly-minted detective, Dick Gumshoe, standing guard outside Faraday and Rell's lobby. This was despite the fact she had a promise journal with her father, in which she swore not to talk to strangers, but Gumshoe promised not to tell on her. She also met Miles Edgeworth, the young man that was going to take her father's place as prosecutor, when she traded a handful of change to him in exchange for a dollar so that she and Gumshoe could share swiss rolls from the vending machine.
A few minutes later, Faraday and Rell were found dead, stabbed and shot respectively.
Edgeworth and the thirteen-year-old Franziska von Karma (prosecutor in training) were given full control of the investigation, despite Badd's protests, concluding that the two men couldn't have possibly killed each other. Yew proposed that Gumshoe, who swore no one else was in the hall or came into the room, must have done it. She presented evidence from the Judge, who'd seen no one in the hall from a window across the way. Gumshoe, unwilling to break his promise to Kay, was arrested, much to Kay's anger (which she took out on Edgeworth by kicking the back of his knee and running away).
Despite Gumshoe's efforts to keep his promise to Kay, Edgeworth figured out that Kay had spent time with Gumshoe in the hall; she sneaked up and tried to kick him again, infuriated over how they're treating the innocent Gumshoe, but Edgeworth caught her. Instead, after some conversation, she broke another promise to her father, and burst into tears in front of strangers over her father's death.
The case proceeded without much input from Kay; Badd tasked her with some busywork to 'help' the investigation, to keep her mind off of her father's death, and eventually Edgeworth discovered the true murderer-- Calisto Yew, who claimed the title of Yatagarasu for herself before shooting at the protagonists and fleeing, carrying the knife that had killed Faraday.
Orphaned Kay, in the aftermath of the case, went to live with her mother's relatives for the next several years, leading a fairly normal life-- until she was seventeen, going through her father's old possessions and finding both his diary and Little Thief, the gadget he'd used to plan and practice his heists. The diary held no mention of Yew or Badd being the other parts of the Yatagarasu, leaving Kay with the mistaken impression that Yew had lied about that, and filling her with a drive to carry on her father's legacy of trying to take down people too powerful and corrupt for the law to touch.
With that in mind, she returned to her old hometown and tracked down Edgeworth, intending to get him to help her. She found him in the middle of another investigation, into the kidnapping of the Amano Group's CEO's son, and stole the role of being Edgeworth's assistant from Gumshoe, being bright and exuberant the entire time. Both the kidnapping and the subsequent murder were solved fairly quickly (no thanks to Interpol agent Lang and his assistant Shih-na) but without Edgeworth or Gumshoe remembering her until she reminded them about her father's death.
After some reminiscing, her refound friends asked her what she was doing there; she produced a newspaper article about how the "Yatagarasu" had sent a warning to the former Cohdopian embassy (now split by civil war, along with Cohdopia itself, into Allebahst and Babahl). She pointed out it had to be Calisto Yew, the "fake" Yatagarasu, and convinces Edgeworth to take her along, in hopes of catching Yew and bringing justice upon Yew's murderous head, in the name of her father and the honor of the Yatagarasu.
Unfortunately, catching the fake Yatagarasu doesn't go exactly as planned-- Kay, while chasing a mysterious figure in a long coat, happened across the dead body of Manny Coachen. This being the world of Ace Attorney, this was enough for Shih-na to stumble into the room and accuse Kay of murdering the man.
What followed was a series of events far too convoluted and lengthy to summarize coherently in this space. There were several highly emotional points for Kay, though, and revelations that struck her strongly. For one, Shih-na, Lang's assistant, was really Calisto Yew-- and Yew truly was one of the Yatagarasu's three legs, along with Faraday and Badd, much to Kay's shock. Yew was, thankfully, arrested for Faraday's murder, even seven years late-- and Badd was arrested for admitting to being the Yatagarasu, much to Kay's distress. Still, she bounced back, swearing to keep the title of the Yatagarasu, and find two other young beauties to team up with for stealing the Truth from criminals, to carry on the name properly, in honor of her father and out of love for her Uncle Badd.
The rest of the case centered around unraveling the smuggling ring-- a very innocent name for something that had taken so many lives; its leader had been the one to order Cece Yew killed by Manny Coachen, and for Mack Rell to shoot the security guard seven years before, and for Calisto Yew (a plant; Cece Yew had never had a sister) to kill Mack Rell and Byrne Faraday. (Needless to say, Kay was beginning to take this whole mess rather personally.) As it turned out, the mastermind behind the whole thing was a seemingly mild old man, Quercus Alba, the Allebahstian ambassador-- who had also personally murdered Manny Coachen and another man, Ka-Shi Nou, that very night. (He was not actually very mild. He was more a murderous criminal mastermind who took advantage of his diplomatic immunity to do whatever he wanted.)
After a long and arduous argument, though, they managed to not only prove Alba was the murderer and mastermind, but that he had murdered Manny on American soil-- and got Allebahst to revoke his ambassadorship, and thus his diplomatic immunity; Quercus Alba would finally face justice, both in America and his own country, for his many crimes.
Her father's murder finally being resolved gave Kay some cheer and peace of mind, but she was still determined to carry on his name, and her Uncle Badd's name, as the Yatagarasu; after all, there were more corrupt organizations in the world than just the smuggling ring, and the Truth was an important thing, something everyone should know, even if she had to steal it from those that would hide it.
And that is pretty much where the game ends! Though Kay has an awesome moment of BFFness with Edgeworth and Gumshoe, since they had quickly become some of her best friends since she met up with them again, there's nothing more much relevant to her character.
What point in time are you taking your character from when he/she appears at Landel's and why?: I'm taking Kay from about a week after the end of the game-- where her in-game character arc is resolved, but still fresh to her, and she's still full of that enthusiasm and drive to do good (by any dubious means necessary) is still in full force. The exact date is the 24th of May, 2019.
Please give us a detailed description of your character's personality:
Kay is a good person.
I know good-person-tude is highly subjective for most people, but she's a good person by my definition; she wants everyone to be treated fairly, she wants truth, she wants justice, and she actively pursues her goals of truth, justice, and the Truthy Justiceninja Way, because she's a good person, and dedicated, and strong-willed.
Not to say that she's a perfect little girl scout in every possible way; she's loud and impulsive and forceful, with an occasionally evil sense of humor, and she's intensely extroverted and excitable, to the point where the more reserved characters around her (such as Miles Edgeworth) are sometimes taken aback. All the same, her belief in goodness and rightness is a heavy influence on her, her choices, and her personal view of the world, and it gives her a solid grounding and sense of what she is, what she's supposed to do to interact with the world at large.
She shows this, frequently, through the game; while she'll happily point and laugh at a predicament someone else is in, she's come to try and save them right as soon as she's done.
She's also entirely unashamed of who she is and what she wants, which is pretty much awesome-- she'll proudly announce her name and the fact that she is the Yatagarasu to anyone around her, even law enforcement, because she doesn't see the legacy of her father as anything to be ashamed of-- she sees it as something to be loudly and openly proud about, because her father was kickass and she still adores him and holds everything he taught her close to her heart, the things about being strong and not crying, about telling the truth, about him always loving her... it gives her strength, even in the painful situations she finds herself in.
Please give us a physical description of your character:
Kay is a slender teenaged girl of average height, just a smidge under 5'5", with thick black hair, large green eyes, and slightly tanned skin (or, at least, she is less pasty than the lawyers and scientists that she hangs out around). She's pretty, but not remarkably so, and very animated, tending towards grand gestures and drama whenever it's even vaguely appropriate.
What kinds of otherwordly abilities does your character have, if any?: Nothing at all; her powers come from being spunky and her dad's inventions.
If present, how do you plan to tweak these powers to make your character appropriately hindered in the setting of Landel's?: I plan to have them continue to be nonexistent.
Does your character have any non-otherworldy abilities/training that surpass the norm?: Kay seems to have at least some experience in parkour, jumping fearlessly from ten-plus feet in the air and landing without harming herself on a few occasions, but scaling the same distance without footholds or a ladder also seems beyond her, and otherwise she's just a fairly athletic teenager. She's also fairly skilled in the use of computer gadgetry, but probably no more than any other tech-savvy teenager from 2019.