So, my friend Henry and I got together to talk about game design. We had (with another friend of ours name Chris) been working on a game called Perdition. Think the Codex Alera by Jim Butcher (with some differences) and you will a taste of what we were about. This has been going on for a few years now, but we took a break from it last July and now we are going to be back into it and see where things go.
But recently we decided to start another game. We thought that considering we have been playing new games (Spirit of the Century, Shadowrun 4, and The Dresden Files RPG) that it has changed our views of gaming a little bit. Especially me. When we first started making Perdition, it was a very obvious D&D clone. We did not even realize this at first, but it became appararent later.
Then I was introduced to Indie gaming, via Evil Hat. I started reading about a game called Spirit of the Century and it just seemed so damn cool. The best part about it was the fact that it WAS in fact, very cool. A great system and a fun setting. Who doesn't love pulp? There are other games I have played that are indie that have only reinforced my different views of gaming now, and especially how I want to go about making them.
Our new game is very post apocalypcy, and it is in the early stages. Our old game will require us to do some seroius reading and getting back on that will take some time. That is ok, I tend to work better when I have more than one project anyways.
This was an updated, but I do want to send a shout out to some people that have been amazing.
Eloy from
www.thirdeyegames.net has been a great and true conspirator. He really helped me out with some issues I had with Perdition a while back. Not to mention, I still plan on playing his game. :)
Evil Hat. Between Spirit of the Century, and Dont Rest Your head, they have blown me a way with innovation and even more than that, an intelligent way of running business and not ever making us "newbie game designers" feel like idiots. Not to mention I go to play test the Dresden Files, and that is way cool.
Robert Boh who made a fun game called Misspent Youth. I got to meet him at a con here in NYC and the game was a blast. I have it and am looking forward to playing it again and buying the finished product when it comes out.
Pelgrane Press for reinventing my favorite game of all time, Cthulhu. Very cool, and I still want to play Mutant City Blues pretty badly.
thanks.
stacey