About a week or two ago, I purchased a gamecube from a co-worker for a mere $35. I'm quite happy with the purchase - the system isn't so hot anymore in terms of the hardware, and games aren't coming out for it as often as the others (PS2 and XBOX) but it's the only one to have games that interested me.
It's also the first console I've owned since the super nintendo.
I had forgotten something I rather liked about consoles, despite my prefrence for games on the computer - no installing anything. No patches or compatibility problems. No bullshit, just pop in a disc and play. Sure, I love to hack at a game when I can, adding mods, maps, and skins, messing with whatever I can get and trying my hand at building content for the game, etc, but it's nice to just PUT IN A DISC AND PLAY.
Rocco and I were walking back from Sunday's failed tournament and talking about this, about how harshly halo continues to suck, etc. It came down to every platform having it's flaws...
gamecube : small discs with low capacity often lead to multiple CDs for a game
PS2 : Games only run at 30fps
Xbox : No interesting games, is the spawn of microsoft.
Okay, so the xbox doesn't have any technical flaws beyond our opinions. At least, I thought it didn't until this morning :
Halo 2 update on monday Yep. Patches. Despite Halo's numerous flaws, it WAS a console game that you could just pop in and play. Nope, apparently, this is the norm for xbox games; rapid release and patches. Bungie, Microsoft, you guys just don't get it, do you? Sheesh.
Some of the comments are quite telling as well when it comes to the state of xbox live as well... In general, I don't like central services for games unless they take a minimal role, as eventually these services will break, leaving you without a way to play these games online, and when they're poorly managed it's even worse.
Oh well, just my two cents for the day.
__END__