The PMs with role assignments for this very first round at
spnmafia have been sent out. Everyone should have gotten a PM! If you did not receive one, let me know.
From now until the first day's post, if you have a night time role, you may work on it and/or complete it - chats are open until the day post goes up. (After that, however, remember that chatting in the chats will only be allowed during the "Night" hours - 11:30 PM to 11:30 AM.)
The first day post will go up at 11:30 AM CST Saturday, January 15. That is the "official" start date ... (unless I get enough desire to "officially" start it tomorrow - but I would need the majority).
ASSASSINS
- Assassins (2) - No ‘special’ powers, but quite skilled in the art of murdering Innocents
- Bomb - If executed, he/she explodes and kills a random Innocent
- Dentist - May silence a player each night; silenced players may communicate ONLY USING IMAGES OF HIS OR HER CHARACTER and may not vote
- Godfather - Appears as an Innocent to the Seer
- Witch - Can choose a player each night who, if they have a night role, will only have a 50% chance of being effective.
- Yakuza - May sacrifice him/herself once during the night, and a randomized Innocent will become an Assassin.
INNOCENTS
- Benefactor - Chooses three people, one of whom will then be randomly selected to receive a random gift to be used on the following night. Gifts (Seer, Healer, Vigilante, Cupid) can go to either Innocents OR Assassins.
- Bus Driver - Chooses two players each night to be switched in the night. Thus, any night activity performed on a switched player will affect the other player instead.
- Cupid - Binds two players together at night - If any of these people are Healed/Vigilanted/Killed, it applies to both people.
- Fool - Can cast a vote, but their vote does not count, but can each day secretly designate someone else to vote for them.
- Healer - Chooses someone to heal during the night; they can heal themselves up to three times in the game.
- Judas - An Innocent who, if killed by the Assassins, becomes an Assassin him/herself
- Masons (3) - A group of Innocents who all know the identity of each other; also have their own private chat.
- Medium - Can chat with dead Innocents, who speak in their own chatroom (Dead Innocents Chat).
- Seer - Can find out the status (Assassin or Innocent) of someone each night
- Vigilante - Can kill someone during the night, for a maximum number of 3 nights
- Innocents (8) - No ‘special’ powers, but just as important in helping to catch the Assassins, as well as survive the murdering fiends (and each other?)
Roles for Round 01 I will be putting up a Character Friending Meme soon, where you can all get to know each other - as your characters - get used to the RP, etc.
Your mod,
Luci ;)