The State of DirectX 10

Oct 05, 2007 14:50



This holiday season is shaping up to be one of the most exciting for PC gamers in years with dozens of highly anticipated PC games set to be released. Hotly anticipated titles like Crysis, Hellgate: London, Unreal Tournament 3 and the PC version of Gears of War are all due to arrive in the coming months and they share another thing in common; they all feature DirectX 10 support. In fact, the holiday release cycle has already started and two highly anticipated DX10 games, Bioshock and World in Conflict, have already been launched. With all of these big holiday releases right around the corner, we think it's about time we looked at the current state of DirectX 10 and answer the big question; are we ready?

...

The DX10 exclusive effects available in the five games we looked at were usually too subtle to be noticed in the middle of heated gameplay. The only exception is Call of Juarez, which boasts greatly improved graphics in DX10. Unfortunately these image quality improvements can't entirely be attributed to DX10 since the North American version of the game -- the only version that supports DX10 -- had the benefit of a full nine months of extra development time. And much of the image quality improvements in Call of Juarez when using DX10 rendering were due to significantly improved textures rather than better rendering effects.

Our test results also suggest that currently available DX10 hardware struggles with today's DX10 enhanced gaming titles. While high-end hardware has enough power to grind out enough frames in DX10 to keep them playable, mid-range hardware simply can't afford the performance hit of DX10. With currently available DX10 hardware and games, you have two choices if you want to play games at a decent frame rate; play the game in DX9 and miss out on a handful of DX10 exclusive image quality enhancements, or play the game in DX10 but be forced to lower image quality settings to offset the performance hit. In the end, it's practically the same result either way.

While the new DX10 image quality enhancements are nice, when we finally pulled our noses off the monitor, sat back and considered the overall gameplay experience, DirectX 10 enhancements just didn't amount to enough of an image quality improvement to justify the associated performance hit. However, we aren't saying you should avoid DX10 hardware or wait to upgrade. On the contrary, the current generation of graphics cards from both ATI and NVIDIA offer many tangible improvements over the previous generation, especially in the high-end of the product lines. With the possible exception of some mid-range offerings, which actually perform below last generation’s similarly priced cards, the current generation of graphics hardware has a nice leg-up in performance and features that is worth the upgrade. But if your only reason for upgrading is to get hardware support for DX10, then you might want to hold out for as long as possible to see how things play out.

Source: HotHardware

hardware, play

Previous post Next post
Up