Winter is here, and plenty of snow is to be had for all. My mood is pretty light, and it is doing me good. Brainspace is clearing, talking a lot to friends and family and spending quality time with the girlfriends. Even getting myself some new clothes which are not strictly for either larp or work is quite wonderful. Took a first few steps into playing some more Vampire and had a wonderful night back in which the intrigue immediatly grabbed me. And it is always a wonderful bonus to play with peeps that I do not know yet. The yearly EE weekend rolled around and was its usual level of awesomeness and awesome plans, this year with added snowballfights and more Elder Gods. Woohoo! Doing research of Xenophobia is getting all the sparkplugs firing at full power, al though I had a moment of doubt when we spoke about the food plans - but while I would love a cooking challenge I really want to flex my SL muscles.
My main player larp time expenditure is coordinating ideas, groups and logistics for Frontier II by Chronos. While I am really feeling the buzz I am tempering my enthousiasm in regards to my previous experience. In retrospect I had some good times at Frontier I but most were a lot of running around, a lot of facilitating and taking a lot of in-character & out-character whining - all in between of extended bouts of combat with suicidal opponents which imho fit better in a fantasy larp (
"The Mooks"). There may be in-character reasons behind their behaviour, but for lack of a better frame of reference: we are being zerged and yes, they have banelings. Most of the reason for all that has been addressed but we'll have to wait to see the mitigating effects.
My main fear is for "Omen - in Speeeeees" (Portal 2 reference) in regards to combat and 'pushy' plot so I hope fiercely for - believe it or not - less combat, at least near the main colony. If we have the space to recon, build our little world and ferret out the baddies while facilitating a well-run colony for other players to do their thing in, I will be happy. Be it clear, the SL's laid all the groundwork for a sci-fi larp that features elements of world building, cultural / political / intrige play and a well-thought-through background in the form of player guides whcih feature extensive moodbuilding. Better yet, I have never, ever seen a relatively young organization do that well in this regard. It just had not materialized to the extent that I hoped, and that is a worry that I have been carrying for a while. It recently re-emerged with a bunch of good friends also signed on to play a leadership-caste group of a 'rival' faction - I sincerely hope that they can find their place and jumpstart the political, diplomatic and intrige bit that I also really love. Here is to the best.
A lot of people are working hard to make it happen but unfortunately we're going to have to wait till April to find out. Did I mention I have control issues? ;-)
Oh, and to be clear, I LOVE Omen. I go there for my old school larp experience, fighting undead and goblins hour after bloody hour, flinging spells and taking names with my reaver daiklave and Jan's stabbing spear. I don't go there for the intelligent plot, deep roleplay, worldbuilding and sci-fi experience. It is a crapsac world where I'd really not want to live but love to visit for a few days just to push myself physically while having fun with friends. I built Arius for a different type of experience then Bertram, tho...
Next few weekends are filled with awesome activities and plenty of time for me, and that is really wonderful! Plenty of time for the new Skyrim expansion...