3D continues - not having a good time of it - Commission slots open!

Aug 09, 2016 21:00

You know, I use to find this easy. But as the technology has advanced it has acutally become more and more obtruse to the point of unworkable ( Read more... )

unreal, 3d, commissions, maya

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smudge_dragon August 12 2016, 21:53:15 UTC
I highly recommend for actual art creation Clip Studio Pro (Aka Manga Studio). Their animation tools for simple straight up traditional, hand drawn animation are pretty good too.

As for Adobe's subscription, they did something very smart that I really wish Maya had done. They have implemented versions, so if they do an update that doesn't work with your older files, you can download/maintain a separate version of the older program for compatibility. They best version of versions I have seen is really Unreal Engine's, but to least Adobe is trying. Unlike AutoDesk.

AutoDesk has been breaking things left and right recently with updates, and I'm not just talking Maya. I've seen Baron fight with their sketchbook on the iPad Pro when it suddenly wouldn't recognize his Pencil. Makes me wonder what they have been upto and how long thier are going to be around if they are breaking things that have been in the systems forever and not finding the breaks until after they have gone out.

My issue appears to lie with having removed then reattached skins to a skeleton. The FBX Exporter did not like that one bit. Still have no idea how to fix that. At least they fixed the compatibility with PhysX/APEX plugin with this version.

I do not like people pirating from me, so I won't pirate from others. Nor will I ever endorse it. It's as simple as that.

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