Dissideo application

Jul 05, 2010 21:37

THE PLAYER
Name: Jesse
LJ: megalomaniac2
Contacts: jdmegalomaniac2
Current characters at Dissideo: Solidus Snake

THE CHARACTER
Name: Count Dooku
Series: Star Wars
Age: 83
Timeline: After the events of the novel ‘Dark Rendezvous’

History: http://starwars.wikia.com/wiki/Dooku

Personality: Dooku is a fallen hero. He was once an extremely accomplished and respected Jedi Master, but the flaws that would lead him to evil were present even before he fell to the Dark Side. His noble upbringing taught him to hide and repress weakness, and his resentment at his parents giving him up to the Jedi Order drove his pride and ambition to great heights as he pushed himself to excel at every task. He was a political idealist with high expectations that he saw repeatedly disappointed. Every instance of corruption and failure that he witnessed in his long career as a Jedi pushed him further towards disillusionment, then despair, then the Dark Side.

The Count’s evil is more ruthless than sadistic. He does not take pleasure in suffering for its own sake, but does not flinch from whatever horrors may need to be inflicted in order to achieve his goals. For all his classy behaviour and dark passions, Dooku has a very means-ends way of thinking, a cold and calculating mind that is well-suited to his position as warlord of the Confederacy’s droid armies.

As a Sith, Dooku has completely abandoned his old idealism and embraced what he believes is the truth of the universe: we are all alone in the end, reacting to the universe’s injustices with hatred and rage is the honest and correct response, and the only thing that truly matters in existence is power. He has become remorseless, treacherous, and wicked. He is still an exceptional warrior, politician, and philosopher, but now turns his skills towards the domination and manipulation of others.

Dooku is a fencer with words and schemes as much as he is with his lightsaber. Each move of his plans has leverage and position considered as carefully as any bit of footwork would be in a duel. He is skilled at strategies which force his enemies to make hard choices, each of which will come at some cost to them and some benefit to him. He is a particularly persuasive speaker whether privately or publicly, donning a smooth facade of a caring and considerate old man to mask his complete disregard for all others. During the buildup to the Clone Wars he played the part of the aggrieved political dissident to the hilt, speaking of progress and reform while intending from the beginning to plunge the galaxy into a bloody war. He rarely drops his cultured and courteous air, and conducts himself with style and dignity in all his dealings.

Dooku has always reacted strongly to betrayal, whether perceived or actual. The feeling of being betrayed by his parents and having his high ideals betrayed by the corruption and weakness of the Republic are part of what drove him to the Dark Side, and he now refuses to cultivate any sort of genuine connection with other creatures beyond classifying and exploiting them as threats or assets. He believes that anyone can be betrayed if they let their guard down, and that treachery is one of the most devastating of weapons. Accordingly, he has become quite skilled at betrayal himself, while retaining his hatred of it. He has no friends, no trusted allies, nothing that he cares for besides himself, but he is very skilled at convincing assets and enemies alike that he is cultured, reasonable, and willing to discuss things. But make no mistake: the wise and revered Jedi he once was is almost completely gone. Count Dooku has given himself over fully to his new life as Darth Tyranus, and to the Dark Side.

Abilities: Dooku is an extremely formidable combatant for someone his age. He is a master swordsman, using a fencing style drawing on finesse and precision, and he wields great power through his Force abilities: telepathy, telekinesis, enhanced agility, and strangling from a distance for starters. He supplements his physical powers with a keen understanding of manipulation and psychology. He is skilled at the Sith art of dun moch, of using taunts and provocations to unnerve, intimidate, and distract an opponent. Physically, Dooku shows no signs of his age once he begins to fight: the energy of the Dark Side empowers him to move like a much younger man.

Weapon: Lightsaber

Preferred faction: Chaos

Sample: Dear Mun

THE MANNEQUIN
Title: Dark Noble
Color: Black

THE WORLD
Name of Stage: Invisible Hand
Image: http://starwars.wikia.com/wiki/File:Generals_quarters.JPG
Effect(s): This stage consists of the large circular observation room at the top of the conning tower of the Invisible Hand, the flagship of General Grievous, Dooku’s most feared servant. Aside from a chair, a railing, a staircase leading to a raised area by the entrance, and a couple of control consoles, the stage is fairly plain, with one important exception: the characters are IN SPACE. Large transparisteel windows around the chamber offer a magnificent view of the stars the Invisible Hand is currently cruising amongst, and combatants may be able to make the fight very interesting and very short by breaking the windows and exposing the stage to vacuum.

dissideo, app

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