Dec 27, 2005 22:24
1: If the enemy is in range, you are in range.
2: The 5 second fuse on the grenade will ALWAYS burn in 3 seconds.
3: Remember, all your equipment was made by the lowest bidder.
4: Tracer rounds work both ways.
5: Try not to look important, the enemy may be low on ammo.
6: The diversion you ignored is the enemy's main attack.
7: If your attack is going well, its an ambush.