One cool thing about games on the computer is how the community makes mods for them some of those mods called "TC" or total conversions are whole new games (usually free) made using a commercial game as its engine. The only problem is sometimes TCs are more than the average indie developer to chew and a lot of them don't get released but when they do it's pretty cool. There are also now indie games that are standalone games because certain companies have released the source code to their older engines.
Today I was seeing that the MOD DB has a top mods of the year awards for 2007 released and here's but a couple that have caught my eye:
The Real World: This is a mod for one of my favorite games "Max Payne" which makes it into a Matrix game. It's kind of like well there is already Path of Neo but it'd be interesting to see another developers take and unlike that game this game might possibly be able to be played on the Mac because it's a TC for Max Payne which has a Mac version out.
The official site for it is
here and you can see a lot of nice screenshots there.
This indie game "
Zombie Crisis" is interesting in an old school kind of way. I'm assuming it uses eDuke32 for its engine. I would use texture filtering if that's the case I prefer that over the alternative any day.
I'm not the biggest Stargate fan out there but
this looks interesting to me. It reminds me of the episode where Teal'c gets put into a VR game and they had scenes that looks just like a game.
There are plenty of other mods, TCs and indie games there and at other sites too if you take a look. Half-Life 2 is especially getting a lot of good TCs\Mods.