What: Application

Dec 09, 2011 15:15

Player Information ;
Your Nickname: Charley
OOC Journal: itsonlyburning
Under 18? I am over 18
Email/IM: toomanytongues(at)gmail(dot)com
Characters Played at Singularity: N/

Character Information ;
Name: Neal Caffrey
Name of Canon: White Collar
Canon/AU/Other Game CR: Canon
Reference: http://www.leatherviews.com/cols/column.asp?id=511
Canon Point: End of S2

Setting: It is modern day New York. There are no differences between his world and ours. No magic, no time traveling, no aliens. It is a normal, average world.

In particular, Neal's life focuses on three places, his apartment, the FBI building in which eh works and the Burke house. He has the ability to go up to two miles around his apartment but usually he's busy running around with the FBI to really take advantage of it

The FBI building and the Burke house are usually involved when he's working. Sometimes he'll come back to the house when Elizabeth, Peter's wife invites him over for dinner, something she does on what seems to be a regular basis. Beyond the building he works in and that house, he only has a two mile radius to exist around his apartment and that's it.

Personality:
Neal is a lot of things, you never know what you’ll meet, though usually it’s the charmer.. He plays parts,, puts on masks and wears them well. This is just who he wants you to think he is and although those masks can be broken down (Kate, Peter, Mozzie and even June to a minor extent have all done this) his default state dictates that he puts on a mask. Its just what he does, he’s always working, always has a con going, even if it’s with no real goal in mind. It’ never hurts to be careful, to be ready in case something interesting comes up.

But the makes aren’t who he is, they aren’t the real Neal Caffrey.

He’s a dreamer, he romanticizes his life and holds up old Hollywood movies and classic literature as his idols. he’s the dashing hero in the story of his life and he loves it. He wants to be remembered, to be a story at the end of the day. If they remember him, then he’s done his job well.

He also loves the rush of what he does, loves getting away with everything he can. Part of it is because he loves having the skill. As much as it is nice to know he can do it, it’s also nice for him to have to really put in the work and learn the craft. He loves learning, loves studying and reading and teaching himself what he needs to know. he is, amongst many other things, an eternal student, even if he doesn't necessarily act the part.

His morality is a peculiar thing, developed over time to suit him more than anything else. He’s a thief, yes but he detests violence and goes out of his way to avoid it. He knows how to use guns but doesn’t like to. He occasionally steals for those who deserve it and is not above manipulation to help out friends. Of course, at the same time, he’s not above manipulation at all. It doesn’t even strike him as something that could be wrong, it just comes naturally to him. Sometimes he’s aware that he’s doing it, yes, but on other occasions, it just comes so naturally that he doesn’t even think about it.

However, it should also be noted that he will do what needs to get done. While he tries to avoid violence, he does know how to inflict it and there is a vindictive streak within him that, when pushed, can be hard to deal with. He doesn’t let things go and will screw you if you try and screw him. He does not like being toyed with in the slightest and, if he can get you back for it, he will. However, this only holds true if you mak8e the first move. He is not going to go after you simply because he can, there needs to be a reason.

As it was said above, he’s a romantic. He believes in true love and happy endings. He believes in it so thoroughly that he can wind up deluding himself, even though everyone else is telling him to look a different way. He follows his heart though, follows what he believes in and what he believes is that there is such a thing as true love and that it’’s romantic and sweet and will end with two people spending the rest of their lives together.

Abilities, Weaknesses, and Power Limitation Suggestions:
Neal has a number of skills including the ability to forge anything from art to money, safe cracking, lock picking, sleight of hand, counting cards and reading people's tells when they are lying. He is also an extraordinarily skilled liar.

The safe cracking and lock picking will probably not work within the city, unless they are basic locks. With how far in the future they are, it's pretty debatable whether he'll be able to crack the locks. Not without practice first.

He also has little to no fighting ability. He can run, he's very good at running but his fighting skills are severely lacking

Inventory: Wearing: Three piece suit.
Carrying: Lock pick set, FBI ID, keys, wallet, penknife.
Appearance: Neal is very handsome and for those who don't fall for his looks, they're likely to fall for his charms. He's got a swimmer's build, blue eyes and dark hair that curls just enough. He's often seen in slick suits, ones that resemble those from the forties. In fact there are often Rat Pack jokes made about him. Along with the suit (and what reinforces the forties era feel) is the fact that he often wears a fedora as an accessory. He will almost always look put together, it's a rare day when when a hair is out of place or his suit is rumpled. Granted this has increased since he started with the FBI but if he has his way, he's always going to look impeccable.
Age: 27

Samples ;
Log Sample: Even through the dizzying pain and the nausea, the sound that stays with Neal is the sound of bones breaking.

The pain is bad, it made him see stars and it hurts every time the ambulance hits a bump or makes too sharp a turn but it's the sound that keeps echoing through his head, almost overwhelming even the pain. It surprises him but he knows he shouldn't be. It's not hard for him to disassociate himself from the pain, to make it a distant feeling that spikes into reality every few minutes but it's harder for him to distance himself from the noise, the sickening crack of his own bones.

Peter rides with him and they stay silent, Neal only speaking when the EMT questions him for the paperwork. It could be worse, they both know that. After all, he's not shot and broken bones do heal, but the look on Peter's face says he's blaming himself and Neal is concentrating too hard on keeping the pain at a distance that he can't offer him any consolation.

He'll tell him at the hospital, after he's had enough time with the pain and the noise, that it settled into a dull ache and the sound is only part of the background.

Everything after the ambulance ride turns into a blur of pain and noise and people. He doesn't mind exactly, it's easy to lose himself in the latter two things while minimizing the former. He gets taken care of, people talk to him, ask him questions, he smiles and charms just about all of them. All the while the cracking sound sits in the back of his mind like a steady drum beat in his brain.

It's only when he's settled in the hospital room, his left leg and right arm both in a cast and sling, two broken ribs aching inside him and a number of small cuts and bruises scatter his body, that he finally opens his eyes and lets the pain strike him. It's not as hard a blow as he had expected, probably because of the pain medication and it feels good not to concentrate so much on pulling himself away from it.

His body relaxes into the bed and he sighs, settling into the ache.

Peter is there and he laughs a little before wincing. It hurt to laugh, it hurt to breath, but he tries not to think too hard about that.

"It's not your fault," he says simply. "We didn't know anyone was in the car." His voice sounds slurred and he wonders just what kind of medication they put him on. He's pretty sure they told him but when he looks back on everything that's taken place, the cracking of bones fills his mind.

Peter laughs and he manages to make it both sad and angry at once. "We should have seen it coming," he points out.

"Yeah," Neal agrees. "But that's not specifically your fault. That was all of us." He smiles weakly. "None of this is explicitly your fault. Stop blaming yourself. Go home and see your wife."

Peter shakes his head, about to say something.

"Go see her," Neal insists. "Then bring her back here so I can see her." The smile grows a little. "Besides, she'll probably make you bring her anyway."

Peter laughs again and it sounds a little more honest this time. "You'll get a care package," he says.

"I look forward to it."

Peter gets to his feet and Neal watches as he gathers his things. He waves with his good hand and Peter shakes his head a little, hesitating as he reaches the door.

"Are you su-"

"Go," Neal insists. "I'm tired anyway and I can't sleep with you staring at me."

Peter sighs and walks out the door.

Neal closes his eyes again and lets the pain take over his thoughts. It washes over him like a wave but he can't tell how bad it really is. The medication makes his head fuzzy and the pain just as fogged. He should probably be grateful.

It makes it easier to sleep though, his limbs feel heavy and his thoughts scattered. The steady cracking in the back of his mind no longer unnerving or discomforting but instead acts as a way to center himself. He concentrates on the sound of breaking bones until he falls into a light sleep.

Network Sample:
[He has been fiddling with the device since he got it, examining it closely and occasionally pushing buttons. Finally though, he gets the video working.

Victory!]

Hello. [A charming smile] It looks like I'm joining you guys on this.....whatever you want to call it. I'm still not entirely sure this isn't a dream yet but I am allowing for the possibility that I have somehow managed to get myself into more trouble than even my partner could fathom.

Anyway, if anyone would like to show me around and try and convince me that I'm not going to wake up anytime soon, it would really be appreciated, thanks.

*apps, game: sing

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