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Jan 01, 2020 00:00

[character name] Hope Estheim
[canon] Final Fantasy XIII
[point taken from canon] Chapter 13
[background] FFXIII | Hope


[age] 14
[gender] Male
[race] Human → l'Cie
[sexual orientation] Hetero

[eye color] Green
[hair color] Sliver
[height] 153cm → 5'0"ft
[markings] His l'Cie brand is located on his left wrist, it's mostly covered by the wrist brand he wears.

[clothing] here!
[voice]
That thing could, it could make us l'Cie.
It's not a question of can or can't.
She was my mother, and she died because of you!
Operation Nora didn't work out.
Dad, I, um... I know.
That's what scares me, I don't want to see you get hurt because of me.
It makes me happy when you smile.

[residence] Zephry Pointe Complex; Room 104
[pets] Pomeranian; Fluffy - formerly owned by Vanille and Fang

[personality]
❝ But at the end of the day, the lie isn’t what matters, it’s what you do after you tell it. If you work hard enough, you can make it true. ❞

Hope is, for the most part, a young boy shaped by a lot of really bad things happening in a really short amount of time. It all starts when a simple family vacation to the seaside town of Bodhum suddenly turns into the WORST VACATION EVER. He found himself not only losing everything he had known in life, his normality that is, when they were ordered onto the Purge trains for Pulse, he was also forced to witness his mother die right in front of him and then experience the magnitude of becoming a l'Cie. These sudden horrific events would come together and not only change his fate and that of the others in the party, but the very fate of the world as well.

At first glance, Hope comes off very unsure, shy, and hesitant in both his speech and his body language. Insecure and non-confrontational, he is not the kind of person that will willing face his problems head-on at first, and instead puts his focus on trying to run away from them. A lot of which stems from the fact that he is usually unable to form the words he needs to express his thoughts. There are also examples that he'll sometimes not confront them simply because he does not want to hurt the feelings of anyone else involved, this is especially noticeable with his parents and his refusal to speak a lot of his negative thoughts on his father because he knows it would upset his mother. Even as a child he was extremely sensitive to the thoughts of others, and even played peace-keeper amongst his friends when things started to get to out of hand. He was taught that promises, no matter how small, were important and if he makes one he will keep these promises no matter what.

Described as being at a “difficult” age, a teenager, he seems to wear his heart of his sleeve and be at odds with his emotions. Coming from a very sheltered existence, he was inexperienced on how the world actually worked and found himself having to learn a lot more quickly than he probably wanted to. It leads to moments of moodiness where he will become withdrawn and upset by it all, possibly even angry, and will try to push away from the others. He is driven my his emotions a number of times, and tends to run at the mouth when this happens but as shown when Snow snapped back at him when he blamed him and Serah for them becoming l'Cie, his anger quickly mellowed out and he slipped back into being scared and withdrawn.

In general, Hope is very much capable of displaying a kind and warm personality to those around that he trusts. He cares deeply for their emotional wellbeing, and worries over them. Despite his inexperience, he doesn't let this hold him back and is determined to do what he can to help his new family. His passion to do just this wills him to stop internalizing everything, and instead learn to draw his strength from these people and allow them to draw strength from him. This is shown especially well during a scene with Vanille when he cheers Vanille up by saying that sometimes they all have to lie; be it because they have to keep themselves going or to protect someone, both of which are things Hope and Vanille had done respectively during their journey, and if they just worked hard enough they could make those lies come true.

Despite the aforementioned shyness, he's nevertheless polite to anyone that talks with him and tries to be as respectful as possible. Although he has difficultly just outright approaching someone, once he warms up to them and they've shown him kindness then he will show nothing but kindness in return unless proven otherwise. He'll do what he can for his friends, and seems to strive to measure up to the others in the party to prove he can do just that. He has confidence in his abilities, but knows he's the least experienced in the group and has a lot to learn from each of them.

On the other side of the coin, as mentioned, Hope is someone capable of a lot of anger. He has a number of outbursts throughout canon, moments where his inability to deal with his frustrations end up bubbling over and he ends up lashing out at those around him as a way to ease the stress of when his emotions suddenly get the best of him. He has a very realistic approach to things that can easily be mistaken for being pessimistic and the sarcasm doesn't help. Hope will get upset, he'll blame, and he will hold grudges as shown with his feelings concerning both his father and then with Snow. Once these relationships have been mended however, the change is noticeable as he begins to heal from the wounds he had been holding onto since the death of his mother. It was this anger that seemed to be holding him back in a lot of ways, once he has repaired these relationships he is shown to start toward opening up and displaying how extremely warm and compassionate he truly can be.

Hope is a rather intelligent boy, versed in a number of things about Cocoon and the myths and legends of the fal'Cie, l'Cie and Pulse. He knew and understood that his want for revenge against Snow would do nothing, but it wasn't something he was still able to accept because he knew that it was those horrible feelings that were keeping him moving, keeping him fighting, keeping him alive. There is also his awareness of what they have done, and what they need to continue to do and understands that they will likely not be forgiven for their actions but he also realizes that this, his mission to protect Cocoon, is not something he can just run away from like he did so many other things. Hope also has a strange way with words, especially when it comes to saying what the others need to hear whenever the party's mood starts going south. Although his nervousness and hesitation is sometimes apparent through these inspirational speeches, he nevertheless manages to say the things he feels are right for the group and more often than not is the reason the other's manage to once again take that needed step back in the right direction.

His motivation throughout the events in canon changes as he does. At first he wanted nothing more than to survive to the next day before moving on to his thoughts of revenge on Snow. His need for revenge turned into the fuel to keep his going, to keep him fighting. When he gets his head on straight, his motivation becomes not only to protect his new family but to protect Cocoon. It's all something that is not a question of can or can't for him, but instead something he just does.

Hope is, all in all, a good person with a good heart. He is someone that has been shaped by the need to survive and the want to protect. There is nothing more he wants than to make sure this happens, and that he will never again have to experience the pain of losing another loved one. He looks up to his new family for the support, the answers, the learning and the experience in order to do these things and in turn promises to do all he can for them.

[abilities]
❝ If we have the power to destroy Cocoon, then we have the power to save it. ❞

As a l'Cie, Hope has access to different abilities through roles via the Crystarium. With each role, there is a new set of abilites that focus in and around different physical and magically abilite. Each character has access to all six roles, but only excels in three while the other three are known as secondary roles. As such, Hope is far more powerful in his primary roles - Ravager, Synergist, and Medic - and has more abilities to access in these roles that he does in his secondary roles. In Somarium his magical ability is has limited itself and although he will retain access to his three primary roles, and lose the ability to use his secondary roles. He will retain access to his Eidolon, Alexander.

→ Medic; concentrates on healing and recovering.
☇ Cure → Cura → Curasa → Curaja » Recovers varying amounts of health, cura and curaja effect multiple targets.
☇ Esuna » Removes the last suffered debuff.
☇ Raise » Revives KO'd allies and recovers a small amount of health.

→ Ravager; offensive elemental magic, unlike the others in the party Hope does not have an affinity toward certain elements and instead has access to the -ga spells in all elements.
☇ Aero → Aerora → Aeroga » Air elemental spells; Aero targets single enemy, Aeroga targets an single enemy and nearby enemies, Aeroga targets a large group of enemies.
☇ Blizzard → Blizzara → Blizzaga » Ice elemental spells; Blizzard targets a single enemy, Blizzara targets an enemy and nearby enemies, Blizzaga targets a large group of enemies.
☇ Fire → Fira → Firaga » Fire elemental spells; Fire targets a single enemy, Fira targets an enemy and nearby enemies, Firaga targets a large group of enemies.
☇ Thunder → Thundara → Thundaga » Lightning elemental spells; Thunder targets a single enemy, Thundara targets an enemy and nearby enemies, Thundaga targets a large group of enemy.
☇ Water → Watera → Waterga » Water elemental spells; Water targets a single enemy, Watera targets an enemy and nearby enemy, Waterga targets a large group of enemies.
☇ Last Resort » A special skill unique to Hope, it deals eight hits of magical damage to all enemies and ignores magical resistance as well as any elemental weakness the enemy might possess.

→ Synergist; focuses on strengthening allies by increasing their resistance and providing positive status effects.
☇ Protect » Increases resistance to physical attacks by 33%.
☇ Shell » Increases resistance to magical attacks by 33%.
☇ Bravery » Increases physical attack power by 40%.
☇ Faith » Increases magical attack power by 40%.
☇ Haste » Increases reaction and spell casting time.
☇ Veil » Increases resistance to debuffs.
☇ Barfire/Frost/Thunder/Water » Increases resistance to certain elemental damage depending on what is cast, cannot be stacked.
☇ Enfire/Frost/Thunder/Water » All attacks gain the elemental attribute of what is casted, cannot be stacked.

→ Summon » Eidolons are spirits belonging to a single l'Cie whom they reflect in some matter, and are capable of being summoned into battle through use of a summoning crystal that comes from inside the summoner and a summoning symbol. Usually first appearing when l'Cie fall into deep despair, they were first believed to be brought about in order to put helpless l'Cie out of their misery, but in truth they are there "to deliver hope when all was lost" and set their summoner back on the right path. Alexander is Hope's personal Eidolon. He uses strong non-elemental phsyical attacks and is capable of drawing enemy attack to himself. He is the strongest Eidolon in-game, and has the highest starting SP of all -- meaning he is able to stay in battle longer. A drawback though, is that he is also the slowest moving.
Primary Mode abilities
☇ Steelcrusher » Inflicts physical damage on one opponent.
☇ Obliterator » Inflicts major physical damage on one opponent.
☇ Soaring Uppercut » Inflicts physical damage on one opponent and launches them into the air.
☇ Blast Punch » Inflicts physical damage on one opponent from long range.
☇ Explosive Fist » Inflicts physical damage on opponents in a wide radius.
☇ Lofty Challenge » Provokes nearby enemies.
☇ Curaga » Restores health to the summoner.
☇ Arise » Revives one ally, with all health - instantly dismisses the Eidolon.

Gestalt Mode abilities
☇ Purification » Deals physical damage to opponents directly in front of alexander, capable of inflicting deshell.
☇ Earthquake » Deals proximity-based damage, capable of launching weaker targets into the air.
☇ Brutal Sanction » Deals magical damage to nearby enemies.
☇ Retributive Blast » Damages enemies in a wide radius, capable of launching weaker targets into the air and inflicting deprotect.
☇ Divine Judgement » Deals weakness-specific damage to all enemies.

[permissions]
backtagging - Yes, yes, yes.
threadjacking - Go for it!
fourthwalling - Let's not, please. :)

hugging - Yes.
kissing - Yes.
flirting - Yes.
fighting - Yes.
injuring - Yes; although if the injuries are to be severe let's discuss it.
telepathy/mind reading - As long as it's within your character's ability, it's fine with me.

!—ooc, !—permissions

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