Oct 15, 2016 14:07
Gray Fox
Traits: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8
Skills: Climbing d8, Fighting d8, Notice d8, Persuasion d10, Riding d8, Shooting d8, Stealth d8, Streetwise d8, Survival d10, Tracking d10
Pace: 6 Parry: 6 Toughness: 6 Charisma: 0
Hindrances: Cautious, Code of Honor, Loyal
Edges: Combat Reflexes, Command, Improved Dodge, Inspire, Leader of Men, Level Headed
King Macklin
Traits: Agility d6, Smarts d6, Spirit d8, Strength d10, Vigor d8
Skills: Driving d8, Fighting d6, Intimidation d8, Notice d6, Persuasion d6, Piloting d8, Riding d8, Shooting d8, Stealth d10, Streetwise d6, Survival d8, Taunt d8
Pace: 6 Parry: 5 Toughness: 6 Charisma: 0
Hindrances: Arrogant, Greedy (major), Overconfident, Vengeful (major)
Edges: Command, Connections (Dr. Bradford), Dirty Fighter, Extraction, Improvisational Fighter, Power Armor Jock, Rock and Roll
Zimchex
Race: Simvan
Traits: Agility d10, Smarts d6, Spirit d8, Strength d8, Vigor d12
Skills: Climbing d8, Fighting d8, Intimidation d8, Notice d8, Persuasion d6, Psionics d8, Riding d10, Shooting d8, Stealth d8, Survival d10, Tracking d8
Pace: 8 Parry: 8 Toughness: 8 Charisma: -4
Hindrances: Bloodthirsty, Enemy (major, Coalition), Vengeful (minor)
Edges: Arcane Background (Psionics), Beast Master, Improved Block, Command, Improved Dodge, Fervor, Fleet Footed, Improved Frenzy, Steady Hands
Powers: Beast friend, mind reading, telepathy ISP: 25
Lianna the Wild
Traits: Agility d12, Smarts d8, Spirit d6, Strength d6, Vigor d10
Skills: Driving d8, Fighting d8, Intimidation d8, Notice d8, Persuasion d8, Riding d8, Shooting d10, Stealth d8, Survival d8, Taunt d10, Tracking d6
Pace: 6 Parry: 6 Toughness: 7 Charisma: +1
Hindrances: Code of Honor, Habit (minor, smoking), Stubborn
Edges: Ambidextrous, Brawler, Charismatic, Combat Reflexes, Command, Dodge, Nerves of Steel, Quick, Quick Draw, Strong Willed, Tricky Fighter, Two Fisted
Sundance
Traits: Agility d12, Smarts d6, Spirit d8, Strength d8, Vigor d10
Skills: Driving d6, Fighting d8, Gambling d8, Healing d4, Intimidation d8, Notice d8, Persuasion d6, Riding d10, Shooting d12, Stealth d6, Survival d10, Taunt d8, Tracking d10
Pace: 6 Parry: 6 Toughness: 7 Charisma: +2
Hindrances: Overconfident, Quirk (insists that he's THE Sundance Kid), Vow (major, find Butch Cassidy)
Edges: Ambidextrous, Brawler, Charismatic, Dirty Fighter, Dodge, Hard to Kill, Quick Draw, Steady Hands, Strong Willed, Two-Fisted
Warlord Grange
Traits: Agility d6, Smarts d8, Spirit d10, Strength d8, Vigor d8
Skills: Climbing d10, Fighting d8, Intimidation d6, Notice d8, Persuasion d8, Riding d10, Shooting d8, Stealth d8, Survival d10, Tracking d8
Pace: 6 Parry: 6 Toughness: 6 Charisma: 0
Hindrances: Curious, Quirk (outside the box thinker), Stubborn
Edges: Alertness, Command, Command Presence, Improvisational Fighter, Inspire, Leader of Men, Tricky Fighter (Smarts), Woodsman
Warlord Don Marco
Traits: Agility d8, Smarts d10, Spirit d12, Strength d8, Vigor d6
Skills: Driving d8, Fighting d8, Gambling d8, Intimidation d10, Investigation d8, Notice d10, Persuasion d8, Psionics d10, Riding d6, Shooting d6, Stealth d8, Streetwise d8, Taunt d8
Pace: 6 Parry: 7 Toughness: 5 Charisma: +2
Hindrances: Arrogant, Greedy (minor), Vow (major, shadow control of the Pecos Empire)
Edges: Arcane Background (Mind Melter), Assassin, Block, Charismatic, Filthy Rich, First Strike, I Know a Guy, Killer Instinct, Level Headed, Major Psionic, Master Psionic, Mentalist, Psi Blade, Improved Rapid Recharge, Telemechanics, Two Fisted
Powers: barrier, blind, bolt, boost/lower Trait, clairvoyance, confusion, deflection, fear, havoc, healing, mind reading, puppet, smite, telekinesis, telepathy ISP: 50
savage brainstorming,
rifts