Storage Space

Jan 31, 2010 15:04

I've been trying to come up with a better way to persist MV3D state info. Basically, I need a solution that meets the following:

  • Synchronous when saving data
  • Transactional
  • Extremely Fast when saving data
  • Maintains data consistency
  • Supports queries
  • Externally available (i.e. you can view/modify/query the data outside of MV3D)
  • Low CPU overhead ( Read more... )
  • mv3d, sql, mmorpgs, scalability, storage, orms

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    sirgolan January 31 2010, 23:28:28 UTC
    How about this? Same set-up, except a local sqlite store is always written to. It can be replicated out to a remote store in real time if desired. That way, you could get synchronous feedback if the transaction was successful. This would require not using normal auto-incrementing integer primary keys in the tables, but I think that could still be ok.

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