Wednesday I worked out in the morning and submitted my paper. Then ran Team Rocket in the evening.
I am nervous about the paper, of course, but I can't mess around with it anymore. It's done. (At least for this publication.)
I kind of feel like I'm approaching a critical mass of thoughts and ideas, to the point where it's becoming paralyzing.
- Yesterday, I checked out the Adventure Time DS game from the library and The World Ends With You. Both seem kinda fun, but I didn't really want to go out and buy a new game today.
- I had assumed that I'd open one of those beers I'd been saving after submitting my paper, but I ended up frantically cleaning the house before Team Rocket started instead. I had a ginger cider and that was it. Maybe later. Oh! The gotslandsricka should be ready to drink.
- I've printed some of the Paranoia pre-gens but have not yet sat down and worked out my game for Saturday.
- While I had a lot of complaints about DA2, some of the ones other people have are kinda ridiculous. No wonder Bioware fans have a reuputation for being toxic.
- Finishing Dragon Age II did not satisfy the RPG itch.
I'd like to play something else, something where it feels like my decisions matter. Also something not ridiculously grimdark, because I was rolling my eyes at stuff by the end of DA2.
Possible options:
- Neverwinter Nights 2 (or expansions)
- Icewind Dale (kind of weak on story by most reports)
- Knights of the Old Republic II
- Jade Empire
- Fallout 3/New Vegas (a little light on ongoing story for what I had in mind)
- Planescape Torment
- Divinity II: Dragon Dragon Dragon
Something like Fable would be basically perfect..
Or for something entirely different, more Earthbound, Xenoblade, or that Mark of the Ninja game.
I like Dark Souls, but it is pretty gloomy and a completely different style of game. I have a few other D&D hack and slash games from the mists of time, but those generally don't really let you decide what kind of character you're playing in favor of the existing story.
-
My mind is wandering when it comes to RPG mechanics again. I am intrigued by FATE, once again, which for some reason seems to happen in the fall. Some people online have mentioned running Exalted Modern with FATE (at which point I would question how much Exalted is left, since you've presumably thrown out both the setting and the system) with success.
I kind of like that idea, of mythic heroes, but for some reason I don't really like thinking of them as superheroes. Part of my personal bias against comic book plots, I guess. Stealing the core idea from Scion and running it in FATE doesn't seem like a bad idea at all, though
Or, since the Day After Ragnarok FATE version just got released, that might be worth checking out. The preview stuff looked freaking awesome, Conan meets a magical Post-Apocalypse.
We may be taking a baby-related break from Team Rocket soon. Last night we used the system a bit more aggressively, in a fight scene, and it worked fairly well. (At least from my point of view. If it dragged for the players, they didn't say so.)
Other stuff I'd like to run/run more of:
- Dogs in the Vineyard??
- Mouse Guard
- Dungeon World, all the Dungeon World
- Trail of Cthulhu: Gugs of New York (I haven't forgotten..)
- Lemongrabs (difficulty: hard)
- a Monk
- a Roman soldier (difficulty: extreme)
- Is Krieger's lab coat a uniform? Seems like a stretch.
- Dayman and Nightman
As always, I am having a terrible time working with the theme.
Somethings that had been suggested and shot down: Jedi robes, Equalist outfits (Korra), I feel like there were more.
I have also been thinking about checking out some new TV shows. Supernatural, Father Ted, something or other different. I guess we are nearly to October and scary movie territory as well!