NEXT Hatsune Miku Project Diva Videos!

Apr 12, 2012 13:52

Well, I never said which Friday... thanks to repeated health issues I'm foregoing a single huge post but going to go for a blitz of much smaller posts over the next week to make it a little more managable. I've still got all my links over the last couple weeks, together with a bunch of remixes and a ton of MMD.

But first and in happier news, more Project Diva! Sega have finally put up a video for the next Project Diva game - conveniently titled NEXT Hatsune Miku Project Diva - which will be released in both PS3 and Vita formats with Transfarring enabled to be able to share your content between the two. They stress that the two games are going to be exactly the same in terms of content, just maybe not in terms of resolution, and that the 'fun factor' is going to be the same regardless. Here is the site itself, while here is a bunch of information about the release (try not to wince at 'Kagamine Lin').

A lot of the advertising gumph is kind of obvious if you've already played any of the Project Diva games - the fact that notes are done to the lyrics rather than to the beat was something we already knew, Sega, and you don't have to sell it to us - while Chance Time returns as a series of Technical Zones giving you more points for completing chunks of the song. Also, yes, Vita widgets come into play, as some of the notes are scratches rather than button presses. What's nice to see is that, for the higher resolution, the models are getting a overhaul - you can already spot some differences in the shots, with some of the proportions and sizes being altered a little to work better.

One thing's for sure in any case: it is seriously, seriously pretty.

image Click to view



I would like to take a moment here to note that World's End Dancehall is apparently a West Side Story dance number in Chinatown, complete with Utena slow-motion sparkling close-ups and people leaping in front of the moon. I am pretty much okay with this.

The two things I'd like to see before I'm utterly and completely convinced - Internet Co. vocaloids (or at least sufficient support for them to be later added), and a Rock Band-style content delivery system. With the Vita having infinitely better PSN support than the PSP, and with Transfarring enabled to allow for easier content management between the Vita and the PS3, Sega are rapidly running out of excuses for not using episodic content and DLC, rather than forcing people to buy whole new games each time they want a system update. Besides, how much more in the way of gameplay innovation can you even cram into a rhythm game?

... waaaaait...

!, project diva next, project diva, news

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