PhotoRender is the name I have given to the Ray Tracer that I am making since I didn't really get any game suggestions. My friends and I apparently have similar game ideas, where 'short' isn't exactly part of the equation. I have a lot of the pieces for this already lying around in various places, so I expect progress should be pretty quick. I am taking the vertical slice approach to getting most of the features in, then expanding from there. So I will start just with spheres as they are pretty easy. I'll also post pictures that I have as I go along, as soon as I get the screenshot functionality in.
- Initial functionality
- Set up project - finished
- Create basic framework (ie, set up display device, input, messaging, etc) - finished
- Update XML loading code - finished
- Create Sphere representation - finished
- Add camera and basic movement - finished
- Load sphere from file - finished
- Add in screenshot / save to file functionality - finished
- Add basic GUI
- Ray Tracing
- Photon Mapping
- Additional Features
Let me know if there is anything you want me to explain more or any features you might like to see. This is a completely transparent project for my friends (unless I get ambitious and put it on sourceforge.net or something similar), so feel free to ask away about anything in the development process.