PhotoRender - Outline

Sep 02, 2007 13:17

PhotoRender is the name I have given to the Ray Tracer that I am making since I didn't really get any game suggestions.  My friends and I apparently have similar game ideas, where 'short' isn't exactly part of the equation.  I have a lot of the pieces for this already lying around in various places, so I expect progress should be pretty quick.  I am taking the vertical slice approach to getting most of the features in, then expanding from there.  So I will start just with spheres as they are pretty easy.  I'll also post pictures that I have as I go along, as soon as I get the screenshot functionality in.

  • Initial functionality
    • Set up project - finished
    • Create basic framework (ie, set up display device, input, messaging, etc) - finished
    • Update XML loading code - finished
    • Create Sphere representation - finished
    • Add camera and basic movement - finished
    • Load sphere from file - finished
    • Add in screenshot / save to file functionality - finished
    • Add basic GUI
  • Ray Tracing
  • Photon Mapping
  • Additional Features
Let me know if there is anything you want me to explain more or any features you might like to see.  This is a completely transparent project for my friends (unless I get ambitious and put it on sourceforge.net or something similar), so feel free to ask away about anything in the development process.
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