~Player Information~
Name: Rae
Personal Journal:
aircrashTime zone: US Central (GMT-6)
Contact: LJ Message; last laugh blues @ AIM
~Character Information~
Fandom: Death Note (manga version)
Name: Mello (Mihael Keehl)
Age: Just turned 20. He may seem a few years older, though, due to facial scarring, overall attitude, etc.
Canon Point: With some other-game development (see below) and post-chapter 99 - which means he is, in fact, dead on arrival.
History: Ye Olde Wikipedia for
Mello and
Death Note; also
Mello at Death Note Wikia.
Character Development from previous RP: Mello did two tours in
Discedo, spanning a period of about five months total. While he wasn’t involved in much by the way of plots and didn’t make many friends (or enemies, for that matter), there was one fairly significant thing that happened -
he died. Not in any grand, heroic manner - just a simple act of fate, an accident. And since Mello was badly injured in this accidental downward twist of luck and didn’t die immediately, he had some time to examine his life, his priorities, and his place in the grand scheme while he was waiting. And the result? Not quite as satisfactory as he’d hoped.
This period of reflection gave Mello, once he found himself inexplicably resurrected in Discedo, a slightly different perspective on things. After all, it isn’t everyone who’s granted such a huge second chance in life. Mello resolved, if and when he ever found a way back to his own world, to make his battle less about his own personal gain and more about making an impact for the greater good, by any means necessary - even if it did mean collaborating with his archrival, Near, in a roundabout fashion. Mello did this when he found himself sent home for the second time - he made the choice to sacrifice himself in order to help Near flush out Kira, just as in canon, only with a slightly different motivation this time.
Personality: The first thing you should probably know about Mello is that he’s a legitimate genius. He’s brilliant - quick to think and act, a cunning strategist, infinitely resourceful - and he spent a good part of his early years in training as a potential successor to the great detective L, so he’s highly adept at critical thinking, problem solving, logical reasoning, and strategic planning. He wasn’t one of the final two candidates selected to succeed L for nothing.
He isn’t necessarily an unkind person, but Mello can be downright ruthless if it’s to his advantage - and it often is. One doesn’t rise through the ranks of the Mafia by being a doormat, after all. He’s declared his intent to win, no matter the cost; all manner of illegal activity, even murder, is an acceptable means to that end. He knows his way around a good number of firearms and explosives, and while Mello may not present the most physically intimidating presence, he’s definitely not weak. However, he isn’t completely heartless, either - during their face-off, he admits to Soichiro Yagami that he didn’t actually intend to kill him, in direct contradiction of his threats. Toward the end of the manga, he shows genuine remorse for his involvement in his friend Matt’s death, and even a measure of basic respect for Kiyomi Takada, whom he kidnaps and forces to disrobe in order to ensure no tracking devices are in operation, though not before providing her a blanket for modesty. This simple kindness later ensures his downfall, as the blanket allowed Takada to conceal and retain the piece of the Death Note she had hidden on her person, which she then used to kill Mello.
Mello is passionate, incredibly driven; his ambition is perhaps one of his greatest strengths. However, that ambition is tainted somewhat because Mello suffers from a vicious inferiority complex. He’s obsessed with being the best, and if he has one fatal personality flaw, it’s that he sometimes allows his emotions to cloud his judgment. Mello is by no means a loose cannon, though; he does not explode with emotional outbursts at the slightest provocation. Mello is also neither a sadist, sociopath, nor a psychopath - he does adhere to a certain moral code, albeit one that is quite a bit skewed. Justice is what he wants, after all - revenge for his mentor’s death, but a certain kind of justice all the same. In this respect, Mello falls somewhere between
Chaotic Good and
Chaotic Neutral.
Skills/Abilities: Well, Mello may be merely mortal, but he is a genius. He’s also pretty handy with firearms and explosives, is good bossing people around exhibits some leadership qualities, and did I already mention the part where he’s incredibly driven to succeed? As noted above, his main weaknesses are a massive inferiority complex, and a tendency to let his emotions interfere with his judgment.