Thanks to the advice of
kreeblah, I've added an SDL front-end to my silly little game.
You can find the latest executable and source code
here.
You (somewhat obviously) need SDL to run this.
Specifically, this was created using libsdl1.2-dev and libsdl-ttf2.0-dev
Updates:
...Not much.
-It's exactly the same as what you saw last time... except now it's in it's nice little window.
CONTROLS (OK, that's new):
q: quit (also, conviently, causes a seg-fault)
pgup/pgdown: scroll up and down.
up/down: scroll up and down one line at a time.