I find it kind of funny that, you hate the dungeons so much. I hate the overworld so much, in any Zelda game. This is why I find the original LoZ so difficult: I can do the dungeons fine, it's a matter of finding them and finding items I need for them outside the dungeon and on and on...
The overworld is gorgeous, though, and so open. Dungeons feel claustrophobic. And the story is linear enough, and whatever isn't told to you outright is hinted at furiously, so finding the dungeons shouldn't be a problem.
I don't know. It feels to open to me. I like games more like the 2D Marios. Knowing exactly where to go, and the challenge being getting there. Not, trying to figure out where to go and wandering aimlessly.
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But to each his [or her] own.
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