Jul 18, 2008 12:26
After last night's session, I took some quick notes about game. As I have woken myself up with a fit of coughing, I shall post what parts I can while waiting for the meds to cradle me in their warm and loving arms again.
I was sick and doped up yesterday, so I tried to keep it a light, fun game, oriented more on character and world interaction, instead of heavily plot-based.
Pros
*Every character has met and interacted with at least two others. This will make the eventual transition to a team that much easier.
*I'm starting to get a bead on the characters. This will make it much easier for me to make them cry personalize the character interactions. ~_^
*Got a few plot-balls rolling, including one that I didn't expect to introduce for another few sessions, and a few that just sprung up (full-grown from my head!) during game.
*Dinner was quite tasty.
*Everyone was really understanding that I was so not on the ball yesterday. Thanks guys.
*Everyone seemed to have fun.
Cons
*Doped up on Dayquil. Let's hope this is a one-time issue
*Issues with playlist. Pemby was being slow and dumb, and I couldn't find all my music
*Things felt cramped, and I didn't really have much mobility.
*NEED to do better voices/character traits. All my NPCs started to merge together which IS NOT COOL.
*Gameplay was scattered. Half of this was the usual "characters aren't all in one big group yet" the other half was me being on drugs again. I need to be better at balancing playtime amongst everyone.
*Must find better way of organizing notes!!!111oneone
To Do's and Notes
*Flesh out NPC's. Differentiate them one from another, vocally & personality-wise
*Find some better way to have stuff organized around me. Shuffling through papers is really embarassing.
*SET UP PLAYLIST EARLY! Or don't use one at all. Either way, fighting with Pemby is not a productive use of game time.
*Weave characters together more tightly.
*Add more red herrings. Every game needs more red herrings.
*Should I move? In the center of the table, I'm ppretty equidistant from all the players. At the head, I might have more room/mobility, but I'll be further away from some folks, who may then lose my attention. Thoughts?
not real people,
scion,
gaming