Oct 08, 2005 14:43
There has also been some demand for my Stanford Application essay.
Enjoy...
Prompt:
As you reflect on your life thus far, what has someone said, written or
expressed in some fashion that is especially meaningful to you? Why?
Response:
Humorist Dave Barry once wrote, "The typical Nintendo game involves
controlling a little man who runs around the screen trying to stay
alive while numerous powerful and inexplicably hostile forces try to
kill him; in other words, it's exactly like real life." Being a video
game enthusiast, I can safely say that this assessment of video games
is largely accurate. Although I would be reluctant to adopt such a
paranoid view of the world, there are indeed many parallels between
video games and real life.
My interest in video games began when I was a small child. I was
fascinated by the fact that I had the ability to control what happened
on screen. My parents quickly realized I was obsessed, and vowed that I
would never own a video game console. I was a little gamer without
video games, but I was not deterred. Even though my parents refused to
let me play Nintendo, I could still play "Pretendo" on the walls of my
kindergarten classroom. I imagined that my fingers were a video game
character jumping along the two-dimensional surface of the wall,
swinging from thumbtack to thumbtack and trekking across posters. When
my puzzled teachers expressed their concern to my mother, she
immediately recognized that I was playing Nintendo in my head.
This love of gaming pervaded nearly every aspect of my childhood. I
reveled in handball, volleyball and soccer with my peers on the
playground, and where there were no games to play, I would create some
for myself. I have vivid memories of running through the streets of San
Francisco with my little brother, stomping on all the manholes we could
find to "earn points", and of deftly maneuvering around the black tiles
on the supermarket floor because they were "made of lava". I fashioned
arbitrary challenges for myself daily - could I sneak through every
room in the house without my parents noticing? Could I keep the helium
balloon from floating to the ceiling using only my pinky? To this day,
I still sit through entire classes with my chair precariously balanced
on two legs purely to create a little extra challenge. Reflecting back
on my childhood, I am glad that I never owned a video game because it
forced me to be creative.
When I was in middle school, my parents caved in and bought me a
Nintendo 64 console for my Bar Mitzvah. I was ecstatic to finally be
able to play actual video games, but I soon found that the best games
were those that allowed my creativity to shine. One such game was
called Glider Pro. The object of the game was to control a paper
airplane as it soared through a house full of obstacles like balloons,
toasters, candles and electrical outlets. The game's best feature,
however, was a level editor that gave me the power to design my own
houses. I spent hours constructing houses, imbuing each with a unique
flavor; one infested with lizards hungry for lined paper, one modeled
after an Easter egg hunt, another one taking place in the belly of a
monster. I even recently discovered that my houses have received
critical acclaim among Glider Pro players on the internet; I felt like
an author being honored posthumously. Indeed, my process for making
video game levels - first analyzing the levels designed by
professionals and then attempting to emulate that standard of quality -
parallels my creative writing process. And, just as I attempted to
bring a unique flavor to each of the houses I designed, I try to bring
something special to each of my poems; one written from the perspective
of a pane of glass, one a modern interpretation of the witches' chant
in Macbeth, one where every other word in the poem is "lemming".
Since the beginning of high school, my interest in video games has
waned as my free time is increasingly channeled into more engaging
activities like writing and sports. However, the obscure skills and
experiences I garnered while playing
video games still play an interesting role in my life today. Besides
improving my reaction time and hand-eye coordination, for example,
gaming has made me a better problem solver. One time, the maple syrup
on my breakfast plate began creeping ominously toward my hash browns,
but I was able to tilt the saccharine substance in the other direction
by placing a fork under one end of the plate - a trick inspired by the
puzzle game Super Monkey Ball. My experiences as a gamer have also made
me willing to accept any challenge. Though it was by no means a simple
task, earning an "A" in AP Chemistry was practically a cakewalk
compared to completing all thirty levels of Super Puyo Pop's master
mode - a feat so mind-bogglingly difficult to accomplish that I think
it would be within reason to request that it appear on my transcript.
I know that life is more than a survival-horror game, but in a way,
Dave Barry was right. Every day really is full of little obstacles and
challenges, whether they manifest themselves as schoolwork or water
polo opponents. Even though it can sometimes be overwhelming to
navigate the balloons, toasters, candles and electrical outlets of
life, I will never stop striving to set the high score.