As of right now, this journal and character is used for independent roleplay purposes >. Formerly of Template; the previous entries are used for nostalgia. If the need arises that you need to get a hold of me, contact info is on the userinfo, blah blah.
HMD purposes are here.
Character Name: Lady/Mary
Series/Fandom: Devil May Cry
Original or Alternate: Alternate
Age: Sixteen
Appearance: Tomboy, oh, how much of a tomboy she is. Mary puts function over fashion. You'll either see her in faded jeans and simple shirts during the colder weather, and short shorts, along with tank tops during the warmer days. She's infamous for boots and she owns a pair of worn-down Doc Martins that lace up to her knees. Short black hair, that she flares out by either hairspray or gel. It's thin enough where it can stay, layered and framed around her face, up to the jawline.
Mary's got a few unique features, mainly her eyes and scars. She damn near looks like a scrapped kid, with her clothing and hair, the scars do not help. Most noticeable ones being the spiral scars on her arms, likely from self defense. And larger, bolder scars on her thighs. This? Mary doesn't care about. Even if she's got a faint, small scar that bisects the bridge of her nose.
What she really doesn't like are her eyes, the only thing she carries from her father. The left is a red, the right a blue. ALSO? Think this is pretty obvious now with the DMC4 renders and anime, SO THERE. This is something called heterochromia. While she has her father's eyes, Lady is a spiting image of her mother. She's a pretty kid, just... doesn't seem to care about clothes. She's not modest, by any means, she just doesn't put the thought process in it.
She's fairly slender, attractive, and is a bit muscular, despite being very slender. From her body, you can feel free to guess that she's been in gymnastics, it's probably true.
Personality:
Like her OU counterpart, Mary has one thing about her -- frankly, she can be a bitch. A bitter, resentful one. She's calm, most times, seemingly doesn't go out of her way to make friends or enemies. A true introvert, Mary rarely socializes, only to a small few. Highly stubborn, it takes a worldly force to get her to back down. But she's also someone of little or no trust in others, constantly questions their motivations and what they're going to do. She keeps a lot at arms length, Mary is the type of girl who rather keep to herself. And sadly, dwell on things.
A lot of things. Systematically, she's been a bit broken down. Mary doesn't have nearly the same bravado as her OU self. Her mistrust is worse -- Mary is very paranoid of people. So much so, she violently lashes out if she's touched, keeps a good distance from people (literally), and often zeros in on their flaws. Very judgmental. She's mean, and she knows it, and does make a point to stay mean to keep people away, save the people she knows. Familiar people. Mary's a person who doesn't really adapt to change very well, you see.
The break down of her family has lead up to this. Her relationship with her father is the standing point of this. Despite her emotional attachment to her father, she's left with people around her that aren't kind to her condition. Because of this, Mary doesn't really respond well to friendliness. Her father does emotionally abuse her; whenever Mary shows more emotion than she should, Mary's faced with being locked up, and left to bury her emotions. Only a few tidbits of her disapproval remain.
The death of her mother has resulted in great trauma, as well as her father swooping in and manipulating her to his own gain. Mary will repress and repress, to the point she can successfully block out memories of triggering events. Underneath the surface, she's disoriented. And honestly, very, very tired. She desires a restoration to her home life, and knows she can't get it. So the closest thing she has is clinging to her father, while fears him. Mary just wants some form of freedom, of course, like any other teenager. But freedom means releasing the burden are out of her reach. Jittery, oh, so, jittery. She's tense, and really a nervous wreck.
She's a good kid, she has just... found herself in unfortunate circumstances. While being forced to stay put, pretty much, Mary has really nowhere else to turn, except her father. Fervently loyal and protective of those she finds to be worth it. Mary does have the tendency also emotionally cling on a few and rare amount of people -- mostly older males, for guidance. She'll do whatever it takes to protect those she cares for, no matter what. Bordering a bit on the self-destructive side. While her traumatic experience has caused dissociative memory loss, Mary finds herself starting not to care as much. What's the point of remembering something if it causes you great pain?
History:
Mary was once very close to her family, despite how a normal teen slithers away from her parents. Once had a almost normal, functioning healthy family. Mary is the daughter of a scholar, who was known in the field of cults, religion, occult, and the paranormal. When it came down to it, the two were very influential in the paranormal community, especially Kalina Ann, providing information for investigators as well as hunters.
Mary was going to school, was sixteen years old, enjoying life as regular teenager, just ignore the fact her mother was starting to come down on her for...her trouble. All around, a good kid that hardly got into trouble, Mary was more close to her mother than anyone. Unfortunately. Due to strange circumstances a few years prior, her father had suddenly started to drift away from Kalina Ann and Mary, bringing underlying tension in the household.
Mary's endearing devotion never seemed to waver. While her mother was growing agitated, Mary's childish nature didn't seem to change, believing the good in her father. This seem to stand strong, until, one night, Mary walked into an argument between her parents, instead of choosing the option of leading Alice to Devil May Cry -- it's funny what a world of difference makes. Her mother being a fighter in her own right was horrified when Arkham revealed his plans to kill her, in front of her daughter. Despite the fact Kalina Ann was growing suspicious of his actions, rather than oblivious trust.
And like it or not, Arkham had to deal with the two of them, fighting Kalina Ann, that eventually resulted in Kalina Ann being killed in front of Mary's eyes. This is when the last known part of Mary's normal life had seemed to shattered. Instead of walking in on the less gory details of this ritual, Mary witnessed every gruesome detail, sinking in a state of fear and shock. Once Arkham had realized his ritual attempt was a failure and the power to become a demon was incomplete, he realized his daughter was a key. Instead of running from this scene, Mary never left, gazing out at her father as she was sinking against a wall, unable to manifest a reply.
Noticing his daughter's reaction to his gruesome act, he took advantage of it, taking his now deeply traumatized child, and literally hauling her off, locking her into a room, until she would stop crying and screaming for her mother's body. For two days, Mary had to calm down, before she could face her father and confront him. Though he had taken her bloodied clothing, cleaned the whole place fairly well, it still suck with Mary. That vision of her body, horribly injured, and it still does. Though she was bold enough to venture out, Mary confronted her father, stammering about "how could you do that to my mother?" to him.
Arkham had faked ignorance, but when Mary started to panic yet again, he finally "realized" what he done. Mary's state had turned for the worse, as Arkham had explained his actions were not of his own, by a demon who wanted to use his wife was a sacrifice, to come out of Hell. And this was enough to sink Mary further into shock, traumatized, she wouldn't speak to him after this. Gently, her father patted her head, once she was too shaken to jerk away from him, as she had done before in an attempt to calm her. By then, Arkham knew he had convinced her. Or rather, Mary had also convinced herself, while this was the murderer of her father, she had nothing else aside from him. She feared him, and yet became dependent on him at once.
She still had stayed. Evidently, developing something similar to that of Stockholm Syndrome. Needless to say, he informed his child the door was open -- though he said she would end up like her mother, that he couldn't do anything for her if she left him. Out of fear of actual abandonment, remembering how cold her father was and his amount of coddling, Mary didn't leave. It was easier for Arkham to convince a desperate sixteen year old to help him, that he could gain a greater power to avenge her, if only Mary would help him.
And in a short time, Mary put the skills her mother passed onto her to good use, becoming a demon hunter, slowly, but surely, despite trial and error. To her surprise? Arkham didn't put his foot down, only encouraged Mary to follow a similar path to help others, like her mother did, hoping that would fuel her plight to avenge her mother, and come to play later. By then, Mary became a very skilled hunter. However, Arkham maintained to keep her close by, in an effort to retain her purity and innocence, a virgin sacrifice, despite her corruption. He just needed more pieces. Mary would oblige, she no longer questioned her father's strange interactions with a young man by the name of Vergil.
World Segment Description:
Um, well. This is... difficult. Since Mary is before the third game, I'm guessing the closest thing I can say is... the Hell's gates in DMC4. I know it's from a different time period, but it's rather universal in the DMC world, considering there's always demons to kill. So therefore, Hell's gates? If this does not work, let me know. Otherwise, this kid doesn't do anything >_>;;;
RP sample:
"That's it," denoting a rather impatient tone, "I'm not going out."
Killjoy. The rain was now pounding outside her door, the rather restless teenager had clunked her head against the partial stained glass window, manifesting the best mental pout she could come up with. She was growing a penchant for simply walking around the park nearby her house, releasing a lesser amount of stress when it came down to it. She had that option to move around freely, after being "grounded", sort of speak.
Oh, but damn it, hail sucks. And it was coming down larger now, in bigger chunks. The metallic clang of a ball of ice, hitting the gutter near the window made Mary flinch far, far too much for her liking. Jerking away from the window, Mary sighed shakily, pulling her hands underneath her chin, deciding that, well, after nearly jumping out of her skin from stupid ice, watching it come down was a bad idea.
Still, that didn't stop her unusual reaction of pratically flinching each time something was hitting the roof. By now, Mary's expression was rather twisted with annoyance at herself, pulling her hands to her ears in order to drown it out.
Strolling from the living room, to the hallway and to the study- well, she didn't step foot in the study now. Her father had recently refinished the wood in there to a deep shade of burgundy -- it was ironically fitting. Still, Mary didn't step foot in there, unless she was literally with her father by now. She would invite her friends over, knowing all too well at least Clara, someone that was almost her best friend, had loved to go in there.
But not now. She didn't question it. Mary was learning not to question a lot of things by now, faithfully running with flow. Kicking dead air with a slipper sock, Mary turned back on a heal, peering upwards to the stairs curiously, "Father?"
She called out. A dead silence.
If this were a few weeks ago, it would ensue panic from her. Keeping still, her fingernails were drumming the banister to the stairs, "Mmn," Mary shrugged and had wandered out of the hallway, back to the living room, the only safe guard now, considering that tall, white-haired boy wasn't around long enough to really make her feel intimidated.