I promised an E3 pictures post, so here goes.
Warning: many excellent images are being withheld on the basis of my having some vague purpose for them at a later date.
The only highlight of the press conferences was running into Hideo Kojima after listening to Nintendo tell us not much about anything.
The single best thing about running into Kojima in particular was his shirt. You wonder why Metal Gear Solid 2 was like it was and I say, look at that shirt. That's why.
Some stuff happened.
And then we tried to get pizza. More importantly, we tried to go to a very specific pizza place, one that specializes in giant New-York-style pizza. Even more importantly, we had to go to a specific location of said pizza place, one that was placed not 30 yards behind the stage for a free Audioslave performance on Hollywood Blvd. It was suggested, more than once, that perhaps we just should have gone to Denny's again.
Even though we had to manuever our way through, around and finally, much further around, the free Audioslave performance on Hollywood Blvd to get to it, the giant pizza was still worth it.
In fact, I would say that the pizza was as good as Audioslave sucks.
For the layman, that's a lot.
There's not a lot of actual E3 pictures here because, to be honest, the show was really boring. You'd think that a huge convention center full of videogames and people associated with videogames would be interesting. You'd be wrong not because videogames are boring...well, okay, they really are. Most of them, anyway. And there's no filter there, nothing to keep all of it from being jammed at you at high-intensity volume for 6 hours straight.
The classical example that I like to give was the first time I attended E3 and went over to the Eidos booth. That booth was dominated by an actual wrestling ring, a promotion for Backyard Wrestling. Inside the ring, scantily clad women wrestled each other as well as some Eidos sychophant who did an excellent Steve Ballmer impersonation.
Behind the ring, hidden in the dark and largely ignored, were 6 demo booths, 2 for Deus Ex: Invisible War, Thief: Deadly Shadows and the last Soul Reaver game. That, in a nutshell, is E3 for me.
So, most of the allure of E3 is meeting up with other people who also happen to be at E3. These consisted mainly of Insert Credit and GameCritics-related peoples.
Like this guy:
On the way back up, I managed to get on 99, rather than on 5, which was a mistake.
aderack didn't mind, though, which was nice.
Coming back into SF was beautiful.
You couldn't really capture it with my crappy camera, going fairly fast on the Bay Bridge; we tried anyway.
Special added attraction! Eric-Jon and Andrew Toups shake their behinds for your perverted pleasure!