Full Heartshards List (completed)

Jan 01, 2009 07:25

Here is Heartless!Ahiru's/Sweethearts's full list of heartshards; the ones she has are noted.

Frustration - The feeling of exhaustion and disappointment. Is able to sympathize best with the most bitter of disappointments, and helps gives understanding as to that frustration coming from a determination to a goal that's not fulfilled. It also is the only emotion thus far that can make Ahiru close to annoyed or angry, upon not being able to understand something or convince someone of something. [returned]

Loneliness - The feeling of isolation and worthlessness. Is able to sympathize best with those who are unable to be with people or are cut off from those they care about, and was the first thing that helped Ahiru really feel a need to be with those that spent time with her. Loneliness doesn't just react when she is alone; it also responds when Ahiru feels cut off from the people around her. [returned]

Sorrow - The feeling of cold and sinking sadness. Is able to sympathize best with any sad situation or person; it with Affection helped gave Ahiru the ability to best care about others when she didn't have a "caring" emotion, and now better helps her understand how to care now that she has Devotion. It, like Loneliness, also bonds her closer to those around her, as she doesn't like to feel Sorrow and thinks it's sad if others have to. [returned]

Affection - The feeling of fondness for others and things. Is able to sympathize best with any caring, loving person or scenario, and has a particular inclination to make friends. Although Ahiru can't really say she "likes" things yet, as she can't feel happy and doesn't have many strong-opinioned emotions, Affection helps Ahiru "like" the best she can. [returned]

Fear - The feeling that paralyzes and terrifies. Is able to sympathize best with fear and surprise, and responds most to ravens and darkness. Ahiru doesn't have an emotion of Surprise, but one could say Fear makes her feel it best, as surprise is almost a lighter, less extreme version of Fear. It also serves as the only emotion that could prompt Ahiru to not trust someone thus far, but that is not very often unless the person is involved with one of the things the heartshard fears. [returned]

Curiosity - The feeling that desires knowledge. Is able to sympathize best with anyone who is confused or similarly curious, but finds the most interest with people that hold mystery in their character. Curiosity is the only feeling Ahiru has thus far that doesn't feel decidedly warm or cold; instead, it merely prompts her to explore and to ask a lot of questions, sometimes even to persist a little bit when it doesn't receive an answer that satisfies it. [returned]

Devotion - The feeling of loyalty to others as well as to oneself. Is able to sympathize best with people who are deeply caring or dedicated to someone or something. If Affection helps Ahiru make friends, Devotion helps her keep them. Devotion thus far probably is the heartshard that makes Ahiru feel the broadest amount of things. As well as loyalty, it also makes Ahiru truly care about those around her, and also feel more dedication toward what she wants, giving her a bit more of the backbone and sense of self that she lacked before. Unfortunately sometimes Devotion can run with Ahiru, making her focus too much on things or do things that it has decided it wants to do that has yet to have a plausible reason without some of the other emotions. [returned]

Regret - The feeling that longs and laments. Is able to sympathize best with those that have many unfulfilled dreams, and otherwise wish for something they could have done or something or someone they once had. As well as longing for what it doesn’t have, Regret also has an understanding of what the relief that can come without that feeling, giving knowledge to gratitude and the satisfaction and warmth that comes with what one has, as opposed to wishing for what they don’t have. Regret is an emotion that makes Ahiru apologize a lot, if she’s done something wrong (which is a little more than occasionally), or even grow quiet and withdraw from others, if severe.

Love - The feeling that made Ahiru the Princess Who Loved and Was Loved By Everyone. Is able to sympathize best with any and all kindness and the cherishing and caring of others, and has a quiet but passionate interest both in making others happy and in the normal girly dream of “true love”. Love helps gives meaning to other emotions, such as Devotion, Affection and Loneliness, and yet it also magnifies them, making her want to make those she cares for happy. Love by itself is submissive if it is to make others happy, and yet protective if someone else is threatened. It, however, is probably also the most conflicted of all of Ahiru’s emotions for a simple reason: it feels the urge to love everyone, regardless of who they are, and love them all equally. If Love cannot do that, it makes Ahiru feel conflicted and upset.

Pride - The feeling of self-respect and self-esteem. Is able to sympathize best with those that hide their pain or otherwise withdraw in reaction to the emotion and those that know what they want always. Pride both ordains to Ahiru a need to defend herself from any perceived insult or threat, and so is the first emotion that makes her solely focus on herself. Unlike Devotion, Pride knows what it wants firmly always and will demand it. Pride is not just about being proud, though; it also gives a depth to Ahiru’s awkwardness in the sense that it makes her actually feel awkward and embarrassed when she behaves n an awkward manner.

Anger - The feeling of fury and wrath. Is able to sympathize best with any kind of anger, whether the kind that accompanies a hatred for someone or the kind that accompanies a child’s tantrum. Anger is closest to Frustration inside of Ahiru’s heart, but it is definitely a more fiery and a more spontaneous emotion than Frustration. It is the only emotion that feels hot, rather than warm, inside of Ahiru, as it like flames can lick at the inside of her, sometimes making her leap into things without thinking, or making her go very quiet as she steams silently.

Happiness - The feeling of light joy. Is able to sympathize best with any brand of happiness, whether calm contentment or giddy euphoria. Happiness is opposite Sorrow inside of Ahiru’s heart and, just as Sorrow can make her feel like she’s sinking and cold inside, Happiness can make her feel like she’s flying and warm inside. Happiness can bounce off emotions like Devotion and Affection, and help her truly enjoy doing something or being with someone, and it can also prompt her to laugh and feel amusement.

Doubt - The feeling of insecurity and hesitancy. Is able to sympathize best with those who are unsure about things or themselves, as well as those who are distrustful of others. Doubt takes an element of Fear and turns it inward to Ahiru, making her doubt herself and her abilities or, worse, making her doubt those around her. In extremity it can make Ahiru close herself off entirely, either due to paranoia toward those around her or uncertainty in what she wants. Though it can be extreme, however, it is a healthy thing to have; Doubt, with it making Ahiru hesitate, sometimes can make her think things through a bit better.

Determination - The feeling of unwavering resolve. Is able to sympathize best with those who fight for what they want or for others. This emotion makes Ahiru work hard to do the very best she can, whether at things she loves to do like ballet, or in defending others. Unlike Devotion, Determination is limitless and proactive in Ahiru’s heart, making it so she jumps for her dreams at her own decision to, rather than in response to someone else. Determination can, however, like Devotion, prompt Ahiru to get a bit obsessive with what she sets her mind to, and in combination with Pride it is very difficult to pry her away from whatever she’s doing.

Reason - The feeling of fair and quiet common sense. Is able to sympathize best with those who think with their heads rather than their hearts, and those who are not intellectual per say but have a good sense of judgement nonetheless. Reason is a very humble emotion, not prone to make its opinion known often unless prompted; it most often comes out when it perceives that something said or done is not sensible, or in an argument of wills. Reason is really not all that intelligent, but it gives Ahiru a good grounding in the morality, fairness and logic she has internally, so that she can express it in a more intelligent manner.

Hope - The feeling that flows unending, shining optimism. Is able to sympathize best with those who never give up despite hardship, as well the one that used it to return the rest of the shards to its host. Hope prompts a great optimism in Ahiru’s heart, making her look ahead with a bright vision of the future, and lessens the pain that Doubt, Sorrow and Loneliness might give her. Hope is the only emotion that served a purpose rather than being scattered like the rest of the shards, and so it shines brightly in Ahiru’s heart as a beacon in a stormy sea. Because it is so luminous and such an important part of her heart, it is only natural that its presence awakens the true princess inside of Ahiru, and allows her to take the form of The Princess Who Loves Everyone once again. [Note: this takes the form of Duck!Mytho's/Prince Siegfried's pendant, and can't be reserved.]
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