So the next unit is the Westward movement for my fifth graders. I'm looking through collections of diaries and letters and memoirs of Pioneers and others involved in the Westward Movement.
Came across this bit from a letter from a wagon train driver going out to the Gold Rush.
Whenever a wagon unluckily gets stuck in the mud in crossing some
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I didn't get to play this when I was 10 or 12 when all the other kids were doing it. I had to wait until I was 29, when I found the emulator. I have to say, it lived up to the hype.
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That's why I have to justle all my own enrichment stuff.
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You could always play it and get ideas for transmuting it into a board game or something. (A blackboard game (or whiteboard)! One turn each day! And they have to make the decisions as a group, majority rules! And they can roll a six-sided die to make successful hunts--4 kills a rabbit, 5 kills a deer, 6 kills a buffalo! And they have to "buy" the "bullets" (dice)!)
I would totally have loved this. But I'm thinking, what a lot of work!
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But I definitely will tell them about it--most of them have nicer computers at home than I have, so they can play it there.
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