Courage Skills Followup Note

Feb 08, 2011 22:53

Hello!

Just a quick followup note that I am currently planning to get rid of one of the two Courage offensive damage Virtue Ring skills, modify the remaining one, and replace the other with something that will let you plant one foot and become immune to uncalled damage (a variant on an earlier idea).

I am EITHER going to:

* Get rid of Blaze of Valor
* Keep Valorous Retribution
* Up the damage on Valorous Retribution or otherwise make it cooler/more worthwhile (like maybe giving you one strike per point of damage taken rather than per instance of taking damage. Or just upping it to 4 might be easier to remember)
* Clarify that you get to keep your damage even if you drop temporarily; you don't have to soak it

OR I am going to:

* Keep Blaze of Valor
* Get rid of Valorous Retribution
* Put a cap on the number of resettable strikes you can have active at a time (say, maybe 3?)
* Possibly reduce the damage to 3 instead of 4

In addition, either way, I am probably going to lower the CP cost on Fearless and include a bonus Purge Terror (for attribute expenditure).

Either way, they'll also get the plant 1 foot and call No Effect to uncalled damage for as long as you keep your foot planted skill (attribute & CP cost TBD)

I welcome your thoughts on whether to keep Blaze of Valor or Valorous Retribution (with a respectful grain of salt about your enlightened self-interest, of course)!
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