Lost my job the other week. Company wasn't getting new projects. I figure it'll be more fun and worthwhile to work on some flash games right now, so that's what I'm doing. I can already see that the one I'm working on right now is getting scope creep, but it really needs some additional work to be as fun as I'm envisioning and also look/sound/feel acceptably polished. I planned it to ship in two weeks, but I guess it will actually be at least three. That would still be a solid low-risk attempt, and I could either do another two/three-week sequel or a new thing after that. I have a budget that, after including the offset of unemployment benefits, is at least six months. In six months, I could surely do at least six games.
If I throw enough things at the wall one of them's gotta stick, right?
I started a
project for StepMania simfile collaboration. I encourage you all to check it out, tell your friends, etc.
I also encourage you to read this
magnificent 600-page tome. Free online thing, it offers a convincing explanation of Most Things Wrong With the World.