Stealing From Other Games

Dec 17, 2009 01:48

So I read Last Train out of Warsaw the other day, and part of its character sheet has these two really interesting sections: a WE ALL WONDER section and a AND WE KNOW section.

I'd like to put that forward as a format for the hooks attribute. It puts forward three open questions and a way point to pass through in how you see your current arc playing out.

Here's a couple of examples from the pdf:

For The Fireman:
WE ALL WONDER:
* What secret are you keeping from your family, and how will they discover it?
* Why do you hate the Ukrainians so much?
* What surprising skill does a dumb coal-shoveling ox like you possesses?

AND WE KNOW:
* You will choose your family over everything else, at terrible cost.

For The Countess:
WE ALL WONDER:
* Who are you really? It’s sort of obvious that you aren’t nobility.
* Why do you drink in secret?
* Who among the other player characters will you choose as your protector?
AND WE KNOW:
* You will get drunk at precisely the wrong time.

And, because this LJ is all about me, reproducing Culver's here:

WE ALL WONDER:
* What he wouldn't do for his long-dead wife
* Whether he is a power-mad necromancer or playing a deep game
* If anyone can replace Oberon in his eyes

AND WE KNOW:
* He will die at the hand of a family member.

Previous post Next post
Up