I've thought about something like this, except normal high school bores me, so I was thinking about a weird mystical interdimensional very bizarre and sliiiiiightly creepy type of school. The thing is, with all the setting ideas I liked it was starting to get really complicated. Some of my concepts included:
- Normally, all characters would be apped as students (teachers being an option, but likely only to established and trusted players or such). To show how serious the school is about this, their physical ages would be changed appropriately.
- Characters could leave when they graduated from the school. This could be done normally over the course of years, or alternately, players apping them could pick a "life lesson" character development thing which would allow the character to graduate if they ever managed to learn it. The characters would not be told about this.
- Classes would be held at utterly random times and in strange, magical, or nonsensical subjects as well as normal ones. Characters with powers would not be able to use them until they took a class on something at least partially similar.
And so on. I'd play there in a heartbeat, but I sure wouldn't try to write a comprehensive explanation of the thing.
Anyway, I'm all for non-AU versions of games people would normally default to AU. I don't care how repetitive the jamjar thing gets, I'm much more interested in seeing my character thrust into a strange new situation than in seeing them be someone else.
- Normally, all characters would be apped as students (teachers being an option, but likely only to established and trusted players or such). To show how serious the school is about this, their physical ages would be changed appropriately.
- Characters could leave when they graduated from the school. This could be done normally over the course of years, or alternately, players apping them could pick a "life lesson" character development thing which would allow the character to graduate if they ever managed to learn it. The characters would not be told about this.
- Classes would be held at utterly random times and in strange, magical, or nonsensical subjects as well as normal ones. Characters with powers would not be able to use them until they took a class on something at least partially similar.
And so on. I'd play there in a heartbeat, but I sure wouldn't try to write a comprehensive explanation of the thing.
Anyway, I'm all for non-AU versions of games people would normally default to AU. I don't care how repetitive the jamjar thing gets, I'm much more interested in seeing my character thrust into a strange new situation than in seeing them be someone else.
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