When out of the bayou came a man like the lake had a tongue....

Aug 22, 2010 00:51

Who: Heather, the other people searching for Kay, and anyone else in the area. Characters can already be there, or be just stumbling in after a long day of scouring the woods and rubble. (In other words, it's ~*~Open~*~)
Where: The clearing just outside the Ruins of Alph.
When: After sunset.
Summary: It's been a long few days for everybody. Between all the fighting and all the worrying, exhaustion's rampant, especially among the people who stayed by the Ruins of Alph for various reasons. And with the light rapidly fading, the smart option is to bring all wandering to a close and turn in. After all, the labyrinthine Ruins are dangerously easy to get lost in, and the woods all around aren't exactly much better. Not to mention, with the wind moaning through the ancient stone structures and the nighttime Pokemon cries starting to get louder off in the thickets, it's... pretty darn creepy to be out wandering around. Gosh, good thing some of the people hanging around have a nice, wimpy little campfire going for the night! Anyone got marshmallows? No?
Rating: G. Should anyone decide that sharing a really gory campfire story will improve everybody else's lives, that may go up.
Log:

There's something really primal about the act of sitting out in the wilderness next to a crackling fire, with the stars above. Gets you back to your roots and stuff.

Not, of course, that it's something you get to experience on any old camping trip with screaming younger siblings running around or Cousin Beatrice whining about not being able to check Facebook or whatever.

But here, it was different.

There were no nearby highways to pollute the sounds of nature, no boomboxes, cell phones, or anything. No reassuring city lights visible through the trees. Not even tents.

Just the wind, making the branches creak and slowly whistling through the towering stone structures past the edge of the clearings.

Frazzled, filthy, and feeling sort of like she'd been used as a DDR mat by an army of overenthusiastic people all wearing cleats, Heather sat several feet away from the (embarrassingly-small in comparison to the darkness all around) fire in the middle of the clearing, with her chin on her knees and her eyes half-shut, staring into it while she turned the odd, shiny yellow-orange stone she'd found earlier over and over in her hands. It caught the firelight in a particularly striking manner, and she couldn't really decide whether it was pretty or just disconcerting somehow.

It had been a long, long few days of lots of yelling, climbing, running, fighting, finding people, rendezvousing, and most importantly, not sleeping. She was pretty sure there wasn't an inch of her that didn't ache. On either side of her, Cujo the Growlithe and Arty the Furret were sprawled out like fur rugs, completely dead to the world. This course of action seemed like a pretty good idea, actually, but as exhausted as she was, something just wouldn't let her sleep.

She wasn't sure if it was just the scrapes and crunches of other people milling around the sandy clearing keeping her awake, or if it was the fact that something about all the darkened doorways in this eerie place just sent chills down her spine every so often.

... On second thought, maybe that was it.

With a puff, she got up and moved to the other side of the fire so that her back was no longer facing those freaking ruins.

... There. Much better.

heather mason | silent hill, zack fair | final fantasy vii

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