Nov 29, 2015 23:00
Race: Khajiit (male), werewolf.
Occupation: Hunter.
Factions: Companions.
Primary Skills: archery (ranger), heavy armor (fists of steel)
Secondary Skills: pickpocket (extra pockets), sneak (light foot)
Journeyman Trainer: pickpocket
Ability: Steed Stone (aka - pack mule)
Shout: Animal Allegiance / Howl: Totem of Brotherhood.
Spells: Candle Light, Clairvoyance (dialogue: specific quest locations), Conjure Familiar, Flames, Frostbite, Fury, Healing, Oakflesh, Lesser Ward, Sparks.
Starting Equipment: Ancient Nord Arrows, Supple Ancient Nord Bow, Wolf Armour.
Enchantments (level based).
Fortify Carry Weight (boots, gauntlets, necklace, ring)
Fortify Heavy Armor (breastplate)
Fortify Magicka (helmet)
Follower/Marriage Prospect: Be Khajiit or a werewolf, or obtain Savior's Hide.
Background: A secret worshipper of Hircine who fell in with the companions after seeking the relative obscurity of Skyrim. When his family arrived, he was expecting to be dragged back to Elsewyr in disgrace, only to find that they fleeing to protect his sister (Rak'Shasi).
Personality: Completely amoral and hedonistic, he few qualms about what he eats or drinks (eg - isn't bothered by the dragonborn using the Ring of Namira and makes some disturbing comments).
Dialogue Options:
1) Go back to your family for now and please don't eat anybody!
2) Charge our enemies and keep them off me (transform if I do).
3) Use your bow and stay close enough on my left to heal you.
4) Fall back if attacked and shoot our enemies from a distance.
5) Let me scout ahead - but come running if you hear fighting.