(no subject)

May 16, 2007 04:44

I found this on the shaman forums of World of Warcraft. I found it very true and very humorous. Especially the 1v1 PvP comments. Trees bash us and a light comes from the sky.... rofl...

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I have been playing PVP a while as lvl 70, as both elemental/resto and elemental/enhancement for a while and I think that shamans get killed by most 1on1 if they have a high latency connection or even a slightly slower connection.

ADVANTAGES OF SHAMANS:
They can heal at elite levels.
They can cast 2 Types of lightning spells 30Yards(up to 36.)
They can cast an instant attack.(3 types, but same cooldown.)
They can buff stats and add resistances with totems.
They can drop weak/limited area of effect totems.
They can deal decent damage with melee.
They have lighning sheild that damages other people that attack them.
They have fire/earth elemementals they can use once every 20 minutes.

DISADVANTAGES OF SHAMANS:
Cant Tank at elite levels.
Cant DPS at elite levels.
Have no Crowd Control.
Most Damage spells are of one type so easily countered and interrupted.
Limited choice of Offensive spells.
No long range attacks.
No equipment that supports melee and Spell casting damage.

PVP AGAINST OTHER CLASSES:
WARRIORS:
We run away dropping nova totems, forst shocking, earth binding. they charge stun, bash us senseless. We get away again. Cant cast a heal (Except with NS and only 1). Then we die. We have a decent chance of winning, normally get them to 50%.
ROGUES:
We run arround dropping nova totems (not cheap run out of mana very quickly) and magma totems to no avail. The stun us and kill us. If we are lucky we hit them with Flame shock so they cant hid eanother time, but we are already dead so not helpfull...
WARLOCKS:
We run arround in fear with their pet bashing us, and we die.
PRIESTS:
We run arround in fear and they kill us.
MAGES:
They polymorph us. Then blow us away with huge fireball, then if lucky we close earth shock, they forst bolt, we slowly try to get them, they conterspell so we cant cast any good spells. then they kill us.
DRUIDS:
Branches grab our feet, then this light comes out of the sky and kills us, while these 3 trees run over and bash us.
PALADINS:
We have a chance here, we purge them and bach them. and treat them like weak warriors.

SUMMARY SPELL CASTERS:
If we cant fire off our grounding totem, tremor totem and earth shock them before they get their first spell off we lose.

SUMMARY MELEE:
If we dont kite them for miles we lose.

SUMMARY:
Shamans suck on slow connecctions...
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