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Icons grantor February 19 2010, 18:25:41 UTC
I love that you have a raincloud for the Bringdown. My wife and I almost always smirk at each other when it is raining in a scene in a movie. A clear sign that the storytellers are signalling to the viewer that this is a dramatic downturn moment.

But I can't tell what the icon for Gratification is supposed to be. A sponge? A block of granite? Cheese?

(An aside. As a citizen of Washington state, we don't really view rain as an emotional downer. Perhaps that is just an LA-centric idea. We view it as increased challenge, a trial. In Survivor, the rains makes the living or competition more arduous. And that's how Seattle-ites and the like think of the impact of rain.

Still a dramatic downturn, just not a Bringdown moment.)

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Re: Icons robin_d_laws February 19 2010, 18:48:29 UTC
It's a sugar cube.

This is why Hamlet's Hit Points will have a graphic designer.

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Re: Icons dracowayfarer February 19 2010, 20:18:13 UTC
I was going to ask if you plan to publish these as a book. So, this would be a yes to that question?

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Re: Icons robin_d_laws February 19 2010, 20:25:42 UTC

palecur February 19 2010, 18:39:44 UTC
Why is the upbeat signifier a sponge?

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anonymous February 19 2010, 19:46:19 UTC
When I read HeroQuest and your blog's pass/fail cycle I thought you needed something like gratification beats, yet I think they play a larger role than you point to, and the same can be said for bringdown beats ( ... )

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