Mar 13, 2006 09:31
First off, the answers: Jeff, the other demon is Asmodeus. I dunno why I thought it began with an M, but It might have been too much Diablo speaking ^^;; (Mephisto, which was short for Mephistopheles, who is Lucifer's 2nd in command)
Greg, I know you didn't ask, but just in case you're reading, your character is stuck under a hellish mountain of paperwork from Paradigm. Good luck.
Greed is Mayor Vincent Kurtis. I need to remember that.
Now, I realize there is no opportunity for a between-game wrap or cutscene here, so I'll do the next best thing, pose questions that are pertinent to the situation.
On the topic of Vampires:
-If Dias is 4th generation (which they eyes confirm for Jeff at least,) why are there no 5th generation here?
-What exactly is a 17th generation (if beyond 13th generation the chance for siring is extremely low, how does a 17th generation even exist)?
On the topic of the Unknown:
-What is through the tunnel that Fagan came out of, or "What exactly is the vampire lair"?
-If the "dogs" aren't actually unholy, and remain un-effected by all religious paraphernalia despite being vampire like in movement and look, then what in the hell are they?
-How do we get Seth's character out of the Rod of Nebuchadnezzar (and who else is in there with him)?
On the topic of Discoveries:
-Why haven't the vampires cleared out the denizens of the Undermarket, or why haven't those same Denizens (if a match for the Vampires) not sterilized the vampire lair?
-We understand why the blood was stolen from Luminescence, however, why was it "laid over" there in the first place?
-What's with the theft of the "Mad scientist's chemical kit" in box #2? And the genetic recombinators?
There we go. Oh, and as a note I'm doing this more because we've reached the point in the story where a majority of the characters have been introduced, and I'm just starting the snowball effect of building action, so things will be getting more tense in game, and much more thinky out of game (As I've enjoyed building the story piece by piece with depth developed over months of thought between game.) This is more because the PC's as a whole have become the focus of the story instead of a side note, or unexpected quantity to the main interest. Also, it looks like we have 4-5 manga worth of content to go with by this point. I'm contemplating making this a campaign after it's gotten suitable rising action out of the way. (or at least a mini-series for the climax.) But that's all way in the future.
For now this storyline's gone far enough without a name, so some help is requested: which name is better, '777' or 'Sundered 7s'?
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