Feb 27, 2011 23:53
I expect that fairly shortly, the players in my sci-fi game will need a mini "shadowrun". The sort of thing where the goal is to scope out a place, sneak in, and get out without triggering the alarms... or if you do, get out without being identified.
More than one, potentially.
So if anyone has ideas for things to do, ways to handle it, or even a whole shadowrun, I'd appreciate the info.
Comments screened because some of my players read my LJ.
rpg,
explorers