For all you DS owners out there,
Shiren The Wanderer was released the other day. There's been a
translation patch for the SFC version for quite some time, and I fell completely in love with the game through the translated ROM. You can probably just play the SFC game if you want, since the two versions aren't that much different, but the draw of
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But without a hint of Zeroes Unlimited ethos, Shiren is a beautiful game. I've sunk far more time than any healthy, well-rounded individual should over this weekend. It's Sunday night - well, Monday morning now - and I'm feeling as if I just spent the weekend sampling "a handful of each" out of the medicine cabinet, responsibilities and relationships having fallen to the wayside to a wholehearted, wall-eyed obsession with grabbing myself a piece of the Full Extent of the Jam. Except I've just been trudging around randomly generated dungeons all weekend.
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I can tell you that should I accumulate adequate imaginary digital bravery to dare risk random levels, it will be as Shiren and not the rube who lugs an egg around for no reason that is ever explained in Dragon Crystal, one of maybe five games I owned for Game Gear. That has not endured so well (but still better than Fatal Labyrinth).
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You owned Dragon Crystal? No wonder you haven't beelined to your nearest House of Ill ROMpute and picked up a copy of Shiren yet. Did they actually expect ten year olds to understand the how and why and why the hell anything even matters at all of that game; did the manual actually tell you anything useful as to why you were plodding through forests of ( ... )
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