IMPUT POST and moar guidelines

Jul 25, 2008 03:01

E1- How long do we want this sucker to last?  I'm easy going- I can sustain it liek woah.  Depends on you guys- vote here, I'll take an average.

2- Information.
Kay, so, theories are forming and questions are being asked.  Links are being made.

a) firm_detective should not find out about this all until we're ready to wind events down to a close.

b) if you do figure it out, keep it to yourselves a little, pleeeeease?  Let everyone experience the mystery and get a chance to solve it.

c) as of friday, July 25th, your pup shouldn't know the mansion is 'haunted.'  Devil-Mello is looking for an escaped soul... but the haunting parts themselves are not nearly aggravated enough to make that a maaajor concern.  There will be another main comm post within the next five days or so, whose events will make this a LOT more obvious.  A few more days after that, there will be another series of events connecting the ghost to the illness (but nothing so far to connect EITHER of these things to this specific B, except the timing of his arrival.)  Now, I know they're a house full of geniuses, but keep in mind that for things to be playable, they'll have to slow down their mad deductions.

If you think any of this will be a problem, B will be able to tag to discount, seed doubt, and beg/borrow/steal/bribe/extort silence, or hey, turn them into a gooey zombie before they can spread the news, if you as a mun are up for it, (which is what I'm going to have happen to blind-Near, for much drama.)

But yes, most important.  HOW LONG SHOULD THIS PLOT LAST?

Also, B needs moar icons.

ETA:  Re-develloping, I think it would be good if we could start seeing the slide in of posts from the six or so characters who agreed to take bigger roles, with them doing their crazy thing.  Ping me if you need more help/suggestions with those, or if it's not convenient timing or what have you.
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