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Jan 18, 2012 12:46

Repost and answer. Or, if you don't have a blog, answer in the comments. Or be a big rebel and do neither.

1. If you had to pick a single invention in a game you were most proud of what would it be?
hard to say. im pritty pleased with my abuse of gather information to distrubte meta style plot. no one ever uses gather informtion. seresly.
2. When was the last time you GMed?
last friday
3. When was the last time you played?
2 weeks ago
4. Give us a one-sentence pitch for an adventure you haven't run but would like to.
sabbat plan, and excute, crazy wepones theft of major miltary vhicles (up to battleships) and use them for crazy awsom plan to fuck up the cam
5. What do you do while you wait for players to do things?
try not to get sucked in to the off topic convo. i fail. or check my emails. ITS RIGHT THERE!
6. What, if anything, do you eat while you play?
choclate, pizza, stuff from pizza hut that isnt pizza, choclate
7. Do you find GMing physically exhausting?
i can. games havent been so hard resently, but sometimes i'll finish a game and just feel recked beyond reson
8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?
influncing major npcs to do what they want. infairness, im fairly easy, and i love talking shit, even if i feel i ought to involve the dice sometimes (dnd has stats for this, if its hostal, i ought to take them in to account a little, otherwise, why spend skill points on it?). no ones done anything crazy of the rails resently (tho if they did, that would be cool). not even any summery excutions. hmmmm....
9. Do your players take your serious setting and make it unserious? Vice versa? Neither?
no. they genrely run with the tone. but its a war. course, we could go all mash with it...
10. What do you do with goblins?
well, nothing yet. but ive got series plans for goblins. but one of my players reads this. THEY SIT AT HOME AND DO NOT ANTAGNOSE MY PCS. hehe, fool proof cover...
11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?
the cold war
12. What's the funniest table moment you can remember right now?
oh god. imnot sure. nothing springs to mind. agueing about the correct way to ride a horse over long distences, i suposes. its just so pointlessly unssery. events move at a pace convient to me, and there for to the players. as long as they dont spend all day shopping after being sent somewhere asap, no ones gona get mad. and yetwe spent like, 10 minites talking about how to ride a horse. witch was awsomly intresting. but enterly unessery. can my players help me out here? anything spring to mind?
13. What was the last game book you looked at--aside from things you referenced in a game--why were you looking at it?
pathfinder. im thinking of running in it.
14. Who's your idea of the perfect RPG illustrator?
no idea. im quite happy with most of my stuff art wise.
15. Does your game ever make your players genuinely afraid?
no. i dont think so. its not a scary game. i think they sometimes worry for there carrcters, but thats not the same
16. What was the best time you ever had running an adventure you didn't write? (If ever)
ive never run an adventure strait from book. appart from a distruse attampt to run a paranoia game.
17. What would be the ideal physical set up to run a game in?
somewhere with a bigger table and a fridge that could be accessed without song and dance, ie, not my kitchen
18. If you had to think of the two most disparate games or game products that you like what would they be?
paranoia, stupid funand all, and...i run a very series dnd game. cthulu mabby, but i suspect it would devolve in to paranoia. vampire mabby.im a bit sheltered RP game wise i suposes
19. If you had to think of the most disparate influences overall on your game, what would they be?
hmmm...the cold war is the hard background. thats the primary influnce. im not sure if i would be able to point to other influnces, of the top of my head. vampire influnced my information disemation system. can my players think of anything i missed?

20. As a GM, what kind of player do you want at your table?
fun ones. people who partispate and enjoy. i like people who talk there carcters talk and such, but most of all, i want people who are clearly enjoying it.
21. What's a real life experience you've translated into game terms?
san points. but who hasnt?
22. Is there an RPG product that you wish existed but doesn't?
not right of the top of my head.
23. Is there anyone you know who you talk about RPGs with who doesn't play? How do those conversations go?
usualy slowly. not offten either.
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