As far as silly DOM-shuffling graphics and animation effects, everyone is using pre-rolled libraries for that, because doing it from scratch and having it work well in every browser is just a whole lot of work. Yahoo UI, Jquery UI, script.aculo.us, the list goes on.
I find I use plain old Jquery, if not Jquery plus the UI module, in almost every real project I work on. It's pretty indispensable.
Yes, they work fine on IE. They mostly do server-side dynamic stuff, and simple JavaScript repositioning. It's harder when you need things you can't/shouldn't serve as dynamic bitmaps from the server.
I work at ACCESS. We make operating systems for SmartPhones. If you want to have your ear talked off about our OpenGL display server that we're building, call or email me and ask.
Really it's mostly built and we're just adjusting little bits here and there, but I'm still more than happy to discuss it at length ;-)
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Thanks!
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I find I use plain old Jquery, if not Jquery plus the UI module, in almost every real project I work on. It's pretty indispensable.
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There's an extension to make that kinda-sorta happen, but it's ridiculously slow and only barely usable.
On the plus side, if you're using most browsers, canvas is totally awesome :-)
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do those even work on IE?
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Really it's mostly built and we're just adjusting little bits here and there, but I'm still more than happy to discuss it at length ;-)
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how does that compare?
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