Pirate Loot!

Sep 08, 2014 14:28


Originally published at Dylan Meconis. You can comment here or there.

This past month I’ve had the pleasure of creating art with Scott Kurtz for a new tabletop card game by the world-famous game designer Jason Bulmahn! Pirate Loot is a quick-to-learn, devilish-to-play game of skull-duggery, high adventure, and competitive treasure-hoarding for up to 4 players.




The game is suit-based, which means that with each card you draw, you’ll be building a hand - er, crew - of pirates from different factions. Each faction has a different in-game behavior, enabling you to grab more treasure, steal crew from your opponents, backstab, or weasel your way out of discards!

We started out with just one pirate image per faction, but since the game has cruised past its initial $20k printing budget, these will only be the first of dozens of unique crewmembers!



Brutal faction pirate.



Greedy faction pirate.



Lazy faction pirate.



Clever faction pirate.

It’s always a blast to illustrate using Scott’s concepts and style, so I’ve been enjoying myself thoroughly. I can’t wait to illustrate the rest! You can see more at Pirate Loot’s Kickstarter page, or pledge to receive updates and get in on exclusive cards that won’t appear in the commercially sold version of the game.



news, illustration

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