(no subject)

Apr 01, 2008 00:09

Zack and I are playing Shadow of the Colossus. For those who haven't heard of it, think of an RPG-type game stripped of all the random monsters spread throughout the world, just boss fights. Also, no stats or levels, I think. You're playing a character who brings his dead girlfriend to this ancient temple at the end of the world and bargains with a god to kill all these colossi in order to get her soul back, or something like that.

We're on the third colossus right now, and I keep feeling bad for them. They're just minding their own business, doing whatever it is they do and suddenly you show up and kill them. The second doesn't even really try to hurt you, it basically just postures like an animal trying to scare you off when it's perfectly capable of serious injurring you with very little effort. The first and third genuinely are trying to kill you, but I'm willing to attribute that to intruding on the first one's territory and the third one probably being part of some sort of defense system for the temple.

I actually really like the third one, it learns from its mistakes, which makes it even more sympathetic a character. I don't know if feeling bad for the monsters is part of the intent of the designers yet, I suppose it depends on the backstory, if any gets revealed.
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